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Eight-year long Resident Evil 4 HD project mod set to release in February

The Resident Evil 4 HD project aimed to improve upon pretty much every single texture and 3D model in the game.


Resident Evil 4 is a pretty regular fixture in gaming conversations centered around Capcom right now. RE4 VR was a great adaptation of the game for the Meta Quest 2 and there’s been no lack of rumor about the possibility of a Resident Evil 4 remake on the level of RE2 and RE3. That said, there’s another project out there offering another cool step in RE4 fandom and improvement. After eight years of work, a Resident Evil 4 HD project mod will be released in February 2022.

Set to be compatible with Version 1.0.6 and 1.1.0 of Resident Evil 4 on Steam, the Resident Evil 4 HD project is a multi-language mod on which development started in 2014. It will be released on February 2, 2022. HD versions of RE4 have been released, but they mostly just sharpen textures and many agree they’re not great improvements on the original. This mod includes thousands of new textures, effects, corrections, and reworked 3D models for Resident Evil 4’s main campaign, as well as the extra content in Assignment Ada, Separate Ways, and The Mercenaries.

A true passion project, the creators of the Resident Evil 4 HD project actually traveled to locations Capcom used for settings and textures in the game to record them in much higher resolution. They also sharpened and improved upon what Capcom had in Resident Evil 4’s files where applicable. It was a painstaking process as co-creator Albert Marin described to The Verge in an interview.

The hard work and dedication is about to pay off though. With the Resident Evil 4 HD project mod set to launch on February 2, it will definitely be one for owners of the game on Steam to keep their eyes on. At the very least, it should be a fantastic way to pass the time until we hear more about Capcom’s plans for its next Resident Evil remake.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at and also find him on Twitter @JohnnyChugs.

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