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Annapurna Interactive recruits Sound Shapes co-creator for new project

There's much that's unknown about Sound Shapes co-creator Jessica Mak's next project, but now it will release under the Annapurna Interactive umbrella.

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Many people may not be familiar with the name Jessica Mak off the top of their heads. However, they might be familiar with her work. Mak is one of the minds behind PlayStation 3 and PS Vita cult hit Sound Shapes, as well as Everyday Shooter on the PS3. Her current project is a mystery, but whatever it is, Annapurna Interactive wants in and they've partnered up with her for her next title.

"Then [after Sound Shapes], I took some time to actually sit down and write songs and produce them properly," Mak said during Thursday's Annapurna Interactive Showcase. "The music in this game, I just feel more confident about. The analogy I think of is, let's say you're writing a song and you need someone to go off on the guitar. At this point, guitar solo time... you can't tell someone how to do that. You just have to have the instrument in your hand and you have to feel it and you have to be at one with it and let it rip. It's the same thing with video games."

Mak notes that, like her previous efforts, there's a lot of music involved in her next game, though she notes that there will also be a major action and adventure focus, as well. While Mak's next project is shrouded in mystery, there are a few assets that players can find on her Twitter account, as she chronicles her journey in game development.

Sound Shapes
Sound Shapes

Sound Shapes is a blast from the past, having released in 2012. The late Andrew Yoon originally reviewed Sound Shapes and his biggest criticism is that it was much too short. Here's hoping that Mak's next project will have a much bigger scope, something publisher Annapurna Interactive should hopefully be able to assist with.

There's no other information to go on, but this partnership between Annapurna Interactive and Jessica Mak is an exciting one. We'll be on the lookout for this mysterious project and report back here at Shacknews with any updates.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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