Annapurna Interactive partners with Blendo Games to publish sneaky FPS Skin Deep

Skin Deep promises a subversive approach to the usual first-person shooter affair and will now fall under the Annapurna banner for its release on PC.

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Independent studio Blendo Games has spent years creating titles that bend expectation of gameplay and storytelling across various genres. It intends to do the same with Skin Deep: an upcoming first-person shooter in which players awoken from cryo on a drifting spacecraft must sneak around and fight off space pirates. Players are “outnumbered, outgunned, and have no shoes,” and the whole concept was enough to get publisher Annapurna Interactive’s attention because it recently announced partnership with Blendo to publish Skin Depp on PC.

Annapurna Interactive and Blendo Games announced the partnership on Skin Deep in a press release on April 20, 2021, and the game is now listed on the Annapurna website. In this game, players play a passenger on a ship traveling through space when it’s attacked by space pirates. Awoken from cryo, players must use whatever tools and weapons they can get their hands on and be mindful of their allergies in air ducts (no really, there’s a Sneeze Bar) as they sneak around the ship outsmarting and dispatching the pirates. It was first announced back in October 2018.

Annapurna is well-known at this point for its catalogue of published games featuring outlandish narratives, art styles, and gameplay from the likes of What Remains of Edith Finch, Donut County, Sayonara Wild Hearts, Maquette, and plenty more. Skin Deep certainly seems to fit right in with the previously listed games and Annapurna said as much in its statement on the partnership.

“Blendo is known for creating games that have compelling stories and great gameplay, and that’s exactly what drew us to work with Brendon [Chung],” said Annapurna Interactive President Nathan Gary. “Skin Deep embodies all that and more. We’re truly blown away by their artistry and can’t wait to get it out in the world for everyone to play.”

Blendo Games Founder and lead Brendon Chung shared enthusiasm for the partnership as well.

“It's an honor to be working alongside the incredibly talented folks at Annapurna Interactive. What a thrill to be making Skin Deep the best it can be,” said Chung.

And so Skin Deep with be part of the Annapurna catalogue as it moves forward with Blendo Games in this partnership. With Skin Deep still currently sitting on a nebulous launch window of “the future,” stay tuned for more reveals and details showcasing gameplay and a release date as information becomes available.

News Editor

TJ Denzer is a player with a passion for games that has dominated a lifetime. When he's not handing out beatdowns in the latest fighting games, exploring video game history, or playing through RPGs with his partner, he's searching for new food and drinks in the constant pursuit of good times with good people inside and outside the South Texas area. You can also find him on Twitter @JohnnyChugs.

From The Chatty
    • reply
      April 20, 2021 5:42 PM

      Has Blendo usually published their own stuff? Wonder what's changed.

      • reply
        April 20, 2021 6:28 PM

        Paging blender81

        But my guess is that Blendo’s decided the support of a publisher is worth whatever it affords them. Blendo’s games have become more ambitious over time so having done the self publishing thing maybe they’ve decided to give the other concept a go.

        Wild-assed guess.

        • reply
          April 21, 2021 7:24 AM

          Also, I've yet to hear any dev speak of bad ill from working with Annapurna. They seem fully hands off, but will step up to the plate if asked (eg: they pulled strings to get Queen Latifah for Sayanoa Wild Hearts when the dev suggested the name on a whim).

    • reply
      April 20, 2021 5:51 PM

      Neat! I didn't know about this until today.

    • reply
      April 21, 2021 6:56 AM

      Schieß dem fenster



      Shoot The Glass!

    • reply
      April 21, 2021 7:03 AM

      Yay! I have been following his development since he first started up on this one. Should be fun.

    • reply
      April 21, 2021 7:07 AM

      Was really hoping for this to be a spin-off from the 80s John Ritter movie.

      • reply
        April 21, 2021 8:15 AM

        That sounds both like an excellent potential use of VR as well as something that I can almost bet exists already.

        Like I wouldn't be surprised if it was the original goal when they came up with the name Beat Saber.

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