Crash Bandicoot 4: It's About Time gets PS5 upgrade in March 2021

Players will be able to pick up Crash Bandicoot 4: It's About Time on PS5 or upgrade from their PS4 copy with features like 4K60FPS and Adaptive Trigger support this March.


Crash Bandicoot 4: It’s About Time already hit us with a fantastically cartoonish adventure when it originally launched on PlayStation 4 and Xbox One back in 2020. But Toys For Bob is getting ready to bring it over to next-gen platforms this season. They just revealed a new PS5 upgrade that will bring the game over to the next-gen console with upgrades like 4K resolution, 60 FPS support, adaptive trigger and haptic feedback support, and more.

Crash Bandicoot 4: It’s About Time was revealed on the PlayStation State of Play presentation on February 25, 2021. Coming on March 12, 2021 to PlayStation 5, players will be able to buy the game fresh or upgrade PS4 copies of the game. The PlayStation 5 edition of Crash Bandicoot 4: It’s About Time is going to get quite a few upgraded features that have become somewhat of a common story with PS5 upgrades. That includes upgraded visuals such as support for 4K and 60 FPS. It’s also getting adaptive trigger functionality and haptic feedback support via the PS5 DualSense controller.

Toys For Bob boasted of how players will be able to feel the sheer force of various actions throughout Crash Bandicoot 4 as they play via the haptic feedback functions. Using Dingodile’s vacuum gun or hitting the booster on boats with Crash will reportedly be the kind of the functions the upgrade simulates.

Perhaps more interesting is that players that bought Crash Bandicoot 4: It’s About Time on PS4 will have options to upgrade their copy to a PS5 edition of Crash Bandicoot 4 at no additional cost. What’s more, players will be able to transfer their saves between the PS4 and PS5 to ensure that they get to pick up right where they left off.

With the PS5 edition of Crash Bandicoot 4: It’s About Time coming in mid-March, get ready to chase villains through the holes of time in all new heightened quality and check out the rest of our PlayStation State of Play coverage here at Shacknews.

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TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at and also find him on Twitter @JohnnyChugs.

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