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Cyberpunk Hotfix 1.12 update fixes serious PC mod security issue

CDPR has patched out a major security flaw that could have left PCs open to external console commands by way of modding in Cyberpunk 2077.


CD Projekt RED continues to chug along with work on Cyberpunk 2077, fixing and building the game up into the package players wanted it to be in the first place. It’s still a long road to being the best game it can be, but it doesn’t quite help that speedbumps occasionally rise out fixing one thing or another. Such was the case with a very serious security flaw recently discovered if you’re the type of person that mods Cyberpunk 2077 on PC. Thankfully, CD Projekt RED has pushed out a fix that closed down this issue in Hotfix 1.12.

CDPR released the Cyberpunk 2077 Hotfix 1.12 update on February 5, 2021, as announced on the Cyberpunk 2077 Twitter. As noted, this particular fix took aim at a very serious issue that came up when using Cyberpunk 2077 mods on PC. It was brought to CDPR’s attention recently that a vulnerability in the game’s external DLL files could allow outside entities to access and operate console commands on one’s PC, potentially hacking or ruining one’s system if the security issue was manipulated.

We, of course, mention that you should be safe and cautious when using mods in our own Cyberpunk 2077 mods section, but this was another unacceptable issue in a long line of them. At the very least, CDPR figured it out and supposedly closed out the issue, but many players have turned to modding to try to fix what the studio has not yet, whether it’s adding the ability to change your appearance when you please or give weight to the otherwise floaty driving. To have a security flaw specifically through modding that could potentially brick your system sounds about par for the course of how things have gone for Cyberpunk 2077 since launc.

Supposedly, the matter is resolved as the Cyberpunk 2077 Hotfix 1.12 update, but as always, stay cautious, players. Trying to make Cyberpunk 2077 a more playable game is probably not worth the life of your whole rig.

Senior News Editor

TJ Denzer is a player and writer with a passion for games that has dominated a lifetime. He found his way to the Shacknews roster in late 2019 and has worked his way to Senior News Editor since. Between news coverage, he also aides notably in livestream projects like the indie game-focused Indie-licious, the Shacknews Stimulus Games, and the Shacknews Dump. You can reach him at and also find him on Twitter @JohnnyChugs.

From The Chatty
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    February 5, 2021 6:05 AM

    TJ Denzer posted a new article, Cyberpunk Hotfix 1.2 update fixes serious PC mod security issue

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      February 5, 2021 6:52 AM

      The pic shows 1.12 instead of 1.2

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        February 5, 2021 7:28 AM

        Title and article have been fixed up with the proper update number. Thanks for the callout.

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      February 5, 2021 7:42 AM

      I've decided that the game on my 1070 feeding a 3440 ultra wide is just too slow to be played properly. I find the movement is so janky and gunplay feels poor, but I don't know for sure, because the Witcher 3's movement was so weird as well even running on fast hardware. Are you guys playing with modern cards finding it OK?

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        February 5, 2021 9:25 AM

        I have a 2080 S and it runs at 60fps locked with DLSS enabled and RTX off. Gameplay is smooth but looks kind of fuzzy.

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          February 5, 2021 10:17 AM

          I turned off motion blur, depth of field, cromatic abberation, film grain and did some sharpening in the Nvidia control panel since I was using DLSS. Looked great after that.

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            February 5, 2021 10:18 AM

            I think I have most of those turned off too but it's been awhile since I looked at it, will look it over. Thanks for the tips!

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