Cross-saves are a great little function, especially if you plan on picking up a game across multiple platforms. For Supergiant Games, though, it looks like cross-save functionality is proving to be a bit of a troublemaker, and the developer has pushed the release of this feature out of its v1.0 launch plans and to an update later this year.
The news came via a tweet from the official Supergiant Games Twitter today, where the developers noted:
While we’re sad to hear that cross-saves won’t be arriving just yet, it is good to know that the v1.0 release is still on track to arrive this fall. No specific release date has been given as of yet, but Supergiant Games is continually working hard to make Hades a smooth experience for Early Access players. It also looks like – based on responses to tweets sent to the developer – that they are working on ensuring you don’t have to worry about your Nintendo Switch save files being overridden when the feature does arrive.
Hades has done quite well for Supergiant Games since its release, offering a solid hack-n-slash dungeon crawler with all the roguelike qualities one could want. We’ll continue to monitor this situation and keep you up to date on any changes or pushbacks that the game’s v1.0 release might see over the coming months.