Blizzard employees will work from home through coronavirus outbreak

Blizzard Entertainment is the latest publisher to send their employees home to work remotely through the continuing coronavirus pandemic.

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Given the seriousness of the COVID-19 coronavirus outbreak, an increasing number of gaming publishers, developers, and studios are sending their employees home to work remotely. We're rapidly reaching a point where almost every employee in the gaming sector is working remotely and on Friday night, Blizzard Entertainment announced that it was joining those who have already sent their employees home.

"To protect the health and safety of our employees, we are implementing work-from-home policies for our Irvine and Austin offices," reads the statement on Blizzard's Twitter account. "Those in our other offices around the world have been or will be working from home as directed by local governments and health authorities."

Blizzard will cotninue to pay any on-site vendors and contractors affected by this order. With the country in an official state of emergency, Blizzard's campuses will be empty indefinitely, as there's no sign of the virus' spread stopping anytime soon. But given gaming's potential to offer catharsis during trying times, the team will remain hard at work in development on World of Warcraft, Diablo III, Hearthstone, Heroes of the Storm, Overwatch, and the rest of their active library. Overwatch 2 and Diablo 4 are expected to remain in development.

Earlier this week, Nintendo and Apple employees and Microsoft employees were sent home to work remotely for the remainder of the COVID-19 outbreak. Numerous events in the gaming and esports worlds have been either postponed or canceled due to the pandemic with more expected to be reined in over the coming weeks.

We're keeping a close watch on the coronavirus pandemic. Be sure to keep up with what's off and what's on through this challenging period.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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