Moving Out interview: Blending real moving experiences with games

Published , by Ozzie Mejia

Moving day can be hell in many different ways, but it wasn't until SMG Studio came along that a gaming developer thought to turn this idea into a video game. Sprinkling in elements of Overcooked and setting it into a different environment, SMG Studio joined forces with DevM Games to put together Moving Out. One of the game's latest major showcases was the recent PAX West show and the developers took some time out of their schedule to talk to Shacknews about what Moving Out is about.

"That's the thing about moving, everyone's mood is very relatable," studio founder Ashley Ringrose told Shacknews. "It's also universal. Everyone has a story or a moment, like 'I remember you're really bad at that.' So even just getting a bed through a door in the game, it was like, 'This happened to us!' That's what kind of attracted us to the game in itself, that theme of moving and putting a wholesome, fun, wacky spin on it just opens up a lot of interesting game mechanics, but also just interesting stories people play through."

Ringrose also discusses what it means to work with Unity, some stories of the game's development, unexpected glitches and bugs over the game's early days, and the importance of user testing. And of course, it wouldn't be a Shacknews interview if we didn't ask about Moving Out on Nintendo Switch. Ringrose talks about what it's meant to test on Nintendo's handheld hybrid console and how it's helped in developing the game's local multiplayer element.

Moving Out is set to release in 2020 on PC, PlayStation 4, Xbox One, and Nintendo Switch. For more interviews like this one, be sure to follow Shacknews and GamerHub.TV on YouTube. And if you want to learn more about Moving Out and what to expect from a gameplay perspective, be sure to check out our full hands-on preview from PAX West.