How to beat the Hardhit Beetle - Link's Awakening

The Hardhit Beetle stands between you and the end of Link's Awakening's optional Color Dungeon. Shacknews is here to help you squish this pesky bug.


The optional Color Dungeon in Link's Awakening has a very special reward at the end, but the Hardhit Beetle is standing in the way. This boss can be a bit tough to figure out and once you do figure out how to defeat it, it becomes a race against time. But you've come this far, so don't let it stop you now. Shacknews is here with all the advice you need to squish the Hardhit Beetle.

How to beat the Hardhit Beetle - Link's Awakening

The Hardhit Beetle's weak spot isn't evident on the surface, but if you swing your sword at it, you'll certainly hurt it. If you swing your sword blindly, you might miss a few things about this boss that you should observe. For each successful hit, you'll leave a crack on its surface. More importantly, if you don't follow up quickly, it can heal itself. So if you're not paying attention, you could be at this for a long time.

The Hardhit Beetle will fire off blasts that can do some heavy damage over time. They can be blocked with your shield, but be careful to stay on the offensive. Focus too much on defense and the boss will heal itself.

Once the Hardhit Beetle is on the verge of defeat, he'll call in several Stalfos enemies as reinfocements. As much as you might not want to, you're going to need to dispatch them first before going any further. Do so as quickly as possible before the boss can heal himself too much. With the Stalfos out of the way, keep swinging away at the Hardhit Beetle's shell until it shatters for good.

Link's Awakening - Color Dungeon

With the Hardhit Beetle defeated, you will complete the Color Dungeon and receive your choice of red or blue mail. No matter what you select, your adventure will get significantly easier from here on out. We'll have more tips, advice, and tricks for Link's Awakening in the days ahead. Keep it on Shacknews for all the latest guides and content.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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