Late Night Army: Super Mario Maker 2

Oh snap, the Late Night Army show is back with more Super Mario Maker 2. Please take a look.


The Late Night Army show returns with a a second very special episode in as many weeks. I will be playing staff and Shacker levels and maybe even show everyone a peek at my new course. Please take a look at Super Mario Maker 2.

Join me over in Twitch chat or hit me up on Twitter @technosucks. Use #LNA if you are into that sort of thing. You can also join the conversation in our Chatty comment thread below. A whole cornucopia of user engagement. Tonight's stream is super special as we take a look at Super Mario Maker 2. Check out our Super Mario Maker 2 hub for all sorts of great guides.


Asif Khan is the CEO and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

From The Chatty
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    July 4, 2019 10:45 PM

    Asif Khan posted a new article, Late Night Army: Super Mario Maker 2

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      July 4, 2019 11:46 PM

      Late to the party Super Mario Maker 2 Impressions! Finally got a chance to fire up the icon sitting on my Switch.

      It’s so interesting how every Nintendo title/app/game reflects their current console theme. Everything Wii U was fun and inviting: the eShop and SMM had fun and upbeat music right off the bat. SMM2 on the other hand embodies the barebones nature of the Switch: Fire it up, Mario shows up on a plain background, zero background music, and bonks the title. I really thought I had audio issues until Mario jumped and the sound effect played.

      And the controls are so so tight. The running around the “overworld” in Story Mode might appear similar to Super Mario Party at first, but there is this tightness in controls that is unparalleled in any non Mario game. Just running back and forth in a faux 2D plane puts a smile on my face.

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