Wasteland 3 is more about the player's journey than the story

We talked with Brian Fargo about Wasteland 3, what the studio is doing to improve the formula, and more at E3 2019.


Since InXile Entertainment was picked up by Microsoft last year, the team has been hard at work making Wasteland 3 a reality for fans of the series, tacking in even more content with the additional funding from Microsoft. Picking up after the events of the second game, the new game will take players to Colorado, where they’ll get to experience the frigid snowy mountains of Colorado Springs. We caught up with Brian Fargo, Studio Head of InXile to talk about the upcoming RPG and how the team has evolved the series since Wasteland 2.

When asked what the team has learned from Wasteland 2, Brian Fargo stated, “we’ve taken the things that they [the community] love and put everything on steroids.” This was, of course, in reference to the overall reactivity of the game to the player’s choice, and even the visuals and more. Fargo also mentioned that they’ve gone through and added a ton of voices to the game. It was unclear if every character is voiced, or if just the main group is, but either way, you should have more voice acting to look forward to in the next chapter of the Wasteland series.

Wasteland 3 is set to release in 2020, and will be available on Xbox Game Pass at launch. To learn more about the game, let’s take a look an excerpt from the Xbox Game Store page:

Check out the full interview via the embed above, and make sure you head back over to our E3 2019 hub for more news and interviews. You can also subscribe to Shacknews and GamerhubTV on YouTube to find more great content like this.

Guides Editor

Joshua holds a Bachelor of Fine Arts in Creative Writing and has been exploring the world of video games for as long as he can remember. He enjoys everything from large-scale RPGs to small, bite-size indie gems and everything in between.

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