Watch the first Google Stadia Connect live stream here

A deluge of new Google Stadia information is about to hit, and you can watch all the action go down right here with us at Shacknews.

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Google's Stadia Connect press conference is about to air, about a week ahead of the deluge of information that's about to come out of E3 2019, and we're ready to see what Google has up its sleeve.

If you're ready to catch the entirety of the conference, be sure to park it right here at Shacknews and check out the stream below when it goes live today at 12 PM ET. We're expecting additional information on Stadia's impending launch date, pricing structure, and new game announcements to round things out.

In case you're a bit out of the loop, Stadia is Google's new gaming platform that we first got wind of back in march. The cloud-based gaming system will allow players to stream their games without the use of a set-top box or console. This will supposedly allow players to stream AAA-quality titles to any device over the internet.

This means any devices, including PCs, TVs, phones – whatever you've got, with 60 fps, HDR, and 4K resolution. The goal is supposedly to eventually support up to 8K resolution and 120 fps, but we're not sure how that'll shake out just yet. Early titles we know about right now will include Doom Eternal and Assassin's Creed Odyssey, but there's also a rumored Destiny 2 project in the works.

For all the details, be sure to keep it locked here at Shacknews, where we'll be bringing you all the relevant details live from the stream as it airs. Be sure to leave your thoughts on all the new details here – we're eager to hear what you think. 

Senior Editor

Fueled by horror, rainbow-sugar-pixel-rushes, and video games, Brittany is a Senior Editor at Shacknews who thrives on surrealism and ultraviolence. Follow her on Twitter @MolotovCupcake and check out her portfolio for more. Like a fabulous shooter once said, get psyched!

From The Chatty
  • reply
    June 6, 2019 8:44 AM

    Brittany Vincent posted a new article, Watch the first Google Stadia Connect live stream here

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      June 6, 2019 9:03 AM

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      June 6, 2019 9:04 AM

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      June 6, 2019 9:09 AM

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      June 6, 2019 9:10 AM

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      June 6, 2019 9:12 AM

      Watching now. We may have built our last gaming PCs.

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      June 6, 2019 9:13 AM

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      June 6, 2019 9:15 AM

      Gylt looks awesome, out of Tequila Works.

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      June 6, 2019 9:16 AM

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      June 6, 2019 9:18 AM

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      June 6, 2019 9:19 AM

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      June 6, 2019 9:20 AM

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      June 6, 2019 9:27 AM

      It's kinda weird that they basically repeated the same event twice because they didn't have pricing details ready the first time?

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        June 6, 2019 9:28 AM

        Adding D2 through Year 2 for free, and assuring a 20+ game line up seems to be significant here.

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          June 6, 2019 9:39 AM

          It's just not clear why they even needed the first event. This one still let them lead before any competing service is announced and has enough details to make the event worth having (ie pricing and availability).

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      June 6, 2019 9:30 AM

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        June 6, 2019 9:33 AM

        yes of course that's what it is.

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          June 6, 2019 9:38 AM

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            June 6, 2019 9:39 AM

            This is about not having to ever buy hardware again, not renting games. If you want to rent games you want Game Pass.

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              June 6, 2019 9:44 AM

              Well, you’ll have to buy hardware once again when Google cancels the thing in a few years.

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        June 6, 2019 9:34 AM

        A question is what is going to be the game cost. $60 for a new title or will they cut that down significantly for the streaming factor?

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        June 6, 2019 9:38 AM

        This is mainly about replacing a $400 box with a $10/mo subscription that then lets you have the "box" available on any device/screen. You're not gonna suddenly get all your favorite new $60 games for $10/mo too.

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        June 6, 2019 9:41 AM

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          June 6, 2019 9:44 AM

          ? OnLive was exactly the same thing

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            June 6, 2019 9:46 AM

            OnLive didn’t require different hardware up front, or did it? I actually can’t remember.

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            June 6, 2019 9:49 AM

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              June 6, 2019 10:00 AM

              Yeah but not at launch. They were just like Stadia (monthly fee in addition to buying games full price) and only added the AYCE option later when that didn’t go over so well.

              My favorite was when OnLive did a deal with, I think it was one of the Deus Ex games, where they included a slip of paper with an OnLive code in the box. GameStop ordered all their employees at the stores to open up every copy and remove the slip of paper and throw it away. The publisher responded by pulling all copies of the PC version from stores.

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                June 6, 2019 10:04 AM

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                  June 6, 2019 10:09 AM

                  The part I forgot to mention was that GameStop was mulling over or unveiling their own streaming service (which I’m pretty sure either never launched or at least is gone/dead now) and Eidos or whoever had never mentioned this code thing before. But yeah, it’s both a dick move as well as the sort of maneuver that reminds you who is in charge when it comes to retail.

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            June 6, 2019 9:50 AM

            OnLive didn't let you play multi-player with non-OnLive customers which basically ensured it would fail

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          June 6, 2019 10:32 AM

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        June 6, 2019 9:43 AM

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        June 6, 2019 9:52 AM

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          June 6, 2019 10:07 AM

          The way to convince people that Streaming Video Anything is viable is to to compare it to Netflix. When done right, Netflix video quality is pretty good, especially on non-intensive things like David Letterman interviews or House of Cards style dramas so it’s an analogy that goes a long way to convincing people something that involves Streaming Video could be good.

          But besides being a flawed analogy to begin with (everything on Netflix is a pre-rendered video that can cache) it also forms this connection in people’s minds that the business model of Netflix is being ported over as well.

          And indeed, Microsoft’s Game Pass is basically the business model of Netflix Streaming without the technical angle of it. So it’s not a stretch to thing someone would do both. Hell, before next week is over Microsoft might announce they’re doing both.

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          June 6, 2019 10:14 AM

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        June 6, 2019 9:54 AM

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          June 6, 2019 9:58 AM

          I have to pay $400 for a box to play this game and then I can only play it on my TV???

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            June 6, 2019 10:01 AM

            $400 for a box that’s only as cheap as it is because they’re selling the components in it at a razor thin margin or even a loss.

            But no latency and artifacts. Works for me.

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            June 6, 2019 10:02 AM

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            June 6, 2019 10:06 AM

            I am curious to see how the streaming turns out, but I think most people probably feel safer owning something physically. I know that's why I still like to get physical games. If Sony went out of business, I could still play the games I have on my PS4. If Google shuts down Stadia, I have no idea what happens.

            A good way to show this is how the original NES still works but if you have a computer from 1985 there is almost no way for you to duplicate what you did on that PC on a newer one.

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              June 6, 2019 10:10 AM

              Digital movie, music, and Steam sales would strongly disagree. They're doing just fine. Some people are hanging on to physical media with a death grip but it's pretty clear that those numbers are dwindling every day and digital is the future, like it or not.

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                June 6, 2019 10:16 AM

                Exactly. So far every medium with good streaming has seen consumers move en masse to streaming. If games don't make the shift it'll be because of unique technical challenges for the medium.

                As far as ownership vs rental goes it's not even as big a shift as many think. 100m+ households were regularly paying $100/mo or whatever for cable TV to "rent" content, spending massively less on buying VHS/DVD/Blu-ray content. They'd even lose access to content they'd previously had if they stopped paying a subscription!

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                June 6, 2019 10:42 AM

                I get that digital is the future and that we will be forced into it eventually. I'm not even saying its bad.

                Steam is a bit different than Stadia, as I believe I can still keep and play the games I buy if Steam shuts down. I haven't seen any sales figures for digital movies, most people stream those fine but you are not buying the individual movies and keeping them on a device that you can only watch them through. (I'm not anyway)

                It seems like with Stadia, you would lose the games entirely if Stadia shuts down.

                You are correct about music though.

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                  June 6, 2019 10:44 AM

                  Steam has all the exact same unknowns as movie streaming services or Stadia. Steam is DRM in its own right and there's no guarantee that any games you purchase on Steam would continue to function if Steam were to shut down.

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                    June 6, 2019 11:02 AM

                    I was not aware of that, I guess because I don't use it that often. I thought there was a way to launch your games from your PC without logging in to steam.

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                      June 6, 2019 11:15 AM

                      Occasionally a game doesn’t use Steam’s DRM and just uses it as a content downloader (older games especially) but yeah, the reality is no one knows what happens if Steam were to shut down, not even Valve. Even for games that don’t use Steam’s DRM you’d probably not ever be able to download them again since the content servers would be offline.

                      This is one of the perks of GOG - since all their games have no DRM, you’re able to make backups of the installers that never need to dial home to anything. But a lot of brand new AAA games aren’t on GOG, not at release anyway.

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                      June 6, 2019 11:49 AM

                      It has an offline mode, but that's only for relatively short term use - a couple weeks. Beyond that you need to authenticate, which of course you couldn't if it was down.

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                        June 6, 2019 1:12 PM

                        And people are ok with this, or did they complain and just capitulate because there was nothing they could do about it?

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                          June 6, 2019 1:14 PM

                          Because there are huge benefits to going with steam. I use Big Picture mode as my main HTPC interface and it's awesome. Cloud saves are great. Integrated friends and whatnot is WAY better than the variety of clients we had before.

                          Fuck, Fileshack practically used to exist because patching games was a major pain in the ass.

                          Steam is kinda a victim of its success; what it provides has become so expected people forget what all it really does do.

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                            June 6, 2019 1:41 PM

                            Yea, I was never a big PC gamer. I went from installing all my own games from disc (Starcraft, Diablo, etc) to console gaming. The only games I play on my PC are some older FPSs and Astroneer. Possibly the occasional 5 dollar sale game I missed out on.

                            I would still think that if you spent thousands of dollars on games through Steam and lost access to them for some reason it would be a huge problem.

                            I guess the way Steam works by installing to the PC directly feels "safer" than the Stadia streaming when buying games.

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                              June 6, 2019 1:50 PM

                              Well the thing is that's basically just an unlikely hypothetical as of yet - the only people who've ever lost access to their library right now are those that tried to use stolen or fake credit cards and basically had their accounts banned.

                              Steam has been around for over a decade and Valve is still super profitable; there's no reason to assume they're going anywhere anytime soon. And while there's no way to judge the validity or specifics, Gabe has always said that people would be taken care of in the event that somehow did happen.

                              So in a practical sense it isn't any worse; only the future can tell whether that continues to be the case or not. But if it bothers you GOG is available and is starting to offer more and more of the benefits while also allowing DRM-free downloads.

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                                June 6, 2019 1:53 PM

                                Yea, it doesn't bother me much, I was just trying to put myself in the position of how I thought people would feel about the new service, but with all the information here it doesn't seem like relying on a third party to host things bothers too many people.

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        June 6, 2019 10:05 AM

        this is something i'd expect gamestop to come up with.

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      June 6, 2019 9:34 AM

      To me the big question is how good it is going to look in 4K60. Would be cool to have legit monster PC quality visuals on my 4KTV.

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      June 6, 2019 9:35 AM

      I wonder how it'll handle non 16:9 resolutions.

      GeForce Now doesn't do ultrawide at all. And it's limited to 1920x1200 as a max res. Google has a chance to make a pretty big leap if they support any resolution (even non-standard) up to 4k

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      June 6, 2019 9:44 AM

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        June 6, 2019 9:46 AM

        No one is going to sign up to be exclusive unless Google just pays them the entire potential sales of the game up front; you'd be signing up to only get money from one very unproven, new service.

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          June 6, 2019 10:10 AM

          If only Google had some money to throw at the idea and get some exclusive stuff.

          Granted I could have said this about Microsoft at the launch of the Xbone as well.

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      June 6, 2019 9:52 AM

      Paid service first then free tier a year later sounds....like it might not be around long.

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        June 6, 2019 9:53 AM

        This isn't some little web service experiment they just spun up and will throw away quickly if it doesn't work. There has to be a pretty significant investment in data center hardware and some developer investments.

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          June 6, 2019 10:02 AM

          Significant investments hasn't stopped them before from cancelling things.

          Hell they'll dig up half a city to lay fiber and then nope right out of there.

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            June 6, 2019 10:05 AM

            Google Fiber didn't just suddenly disappear in a year. It took quite awhile to give up on such a massive investment.

            Also any well thought out analysis of Google Fiber made clear it was DOA. It remains to be seen whether game streaming like this can be sufficiently profitable but it's not an obvious failure up front like Google Fiber was going to be.

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        June 6, 2019 10:35 AM

        It's a Google product, of course it won't be around that long.. ;)

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      June 6, 2019 10:07 AM

      Yeeeeaaaaah this shit ain't for me. Bottlenecked by my internet it won't be able to get close to what my current PC can do.

      Duuuuuuuuuuuuuuuuuuuuuuuuuumb.

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        June 6, 2019 10:14 AM

        This has always seemed to me to be the biggest paradox of game streaming: those most likely to be in a position to ideally experience it are the least likely to want to use it. People who want to play high end games and have great internet connections don’t want to bother with the hassle or the factors and the casual gamers who play games that stream well don’t understand why you’d want to pay a monthly fee for Peggle or whatever the kids do these days.

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      June 6, 2019 10:12 AM

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      June 6, 2019 10:54 AM

      MS is going to blow this out of the water if xCloud functions like Game Pass. Fucking Google

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      June 6, 2019 10:58 AM

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        June 6, 2019 11:16 AM

        Yeah, how would this work for a game like Overcooked or Mario Kart, where you typically play with a bunch of friends at your house? Are these games just not possible now?

        Seems kind of silly if this is something you'll be hooking up to your TV.

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      June 6, 2019 12:27 PM

      $11.99 a month seems like way too much for this to be a success.

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      June 6, 2019 2:37 PM

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      June 6, 2019 2:49 PM

      I’ll give it 5 years before google cans this project

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