Games industry veteran Jade Raymond has joined Google

Award-winning game producer and executive Jade Raymond has taken on a new position with tech giant Google.

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In something of a surprise reveal, longtime video game industry veteran Jade Raymond has announced that she has taken on a role of Vice President somewhere within Google.

This information was revealed in a short announcement posted to Raymond's Twitter account, where the former Ubisoft Montreal and EA executive is not exactly keen on giving further details of her new position.

Raymond will certainly be familiar to longtime followers of the video games industry. Among her first roles in gaming was working as a producer for The Sims Online, and television fans may also recognize her from her work in the G4 series The Electric Playground. She joined Ubisoft Montreal in 2004, only parting ways in 2015 to begin work for Electronic Arts' new Motive Studios, where she worked until her departure around five months ago. 

In addition to her contribution to games like The Sims Online, Watch Dogs, and Assassin's Creed, Raymond also served as executive producer for Assassin's Creed 2, Assassin's Creed: Bloodlines, Tom Clancy's Splinter Cell: Blacklist, and Watch Dogs. In 2018, Variety featured her among the list of the 500 most influential business leaders across all of the global entertainment industry.

Jade Raymond

In December of last year, Raymond spoke with GamesIndustry.biz about her latest efforts, saying "I can't yet say what I'm doing. We'll have to keep it a top secret project for now." In hindsight, Raymond was almost certainly referencing her upcoming career with Google.

There's still no formal announcement on just what Raymond's role will be within Google, but there's almost no doubt that her new VP role will somehow be tied into Google's anticipated gaming reveal at GDC 2019 later this month. It wouldn't be a total shock to see Google moving into gaming software or even hardware development at this rate, and with the likes of Jade Raymond on their side, we're inclined to think the company is off to a good start.

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Kevin Tucker is a core component of Shacknews' powerful guide development team. For questions, concerns, tips, or to share constructive criticism, he can be reached on Twitter @dukeofgnar or through e-mail at kevin.tucker@shacknews.com.

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  • reply
    March 12, 2019 4:40 PM

    Kevin Tucker posted a new article, Games industry veteran Jade Raymond has joined Google

    • reply
      March 12, 2019 4:45 PM

      I've understood what an executive producer does in a games capacity. It's not creative and it's not technical right? Is it more of a middle manager keep things on track type Role?

    • Zek legacy 10 years legacy 20 years
      reply
      March 12, 2019 4:50 PM

      Wow that's pretty big. She says she joined "as VP." So, their gaming division. They have a keynote at GDC a week from now. They're talking a big game now, promising "the future of gaming": https://twitter.com/Google/status/1105512072031412224

      I'm quite curious - if it's just more Project Stream I'm not playing it, since I have a gaming PC and every console. But it could mean a lot to the industry if it's well executed, as a sort of democratization of AAA games for people who are very cost-conscious. Everybody seems to be in a race to be the first one to succeed there.

      • reply
        March 12, 2019 7:24 PM

        Games on any platform. Thats the future I guess but their service will need exclusives to stand out just like netflix vs hulu etc.

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      March 12, 2019 5:11 PM

      [deleted]

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      March 12, 2019 7:17 PM

      I wonder if she'll move to SF or start a new team in Montreal. Likely go to SF!

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      March 12, 2019 7:25 PM

      [deleted]

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      March 13, 2019 10:04 AM

      They'll cancel her next.

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      March 13, 2019 10:42 AM

      Probably going to their streaming service thing. One of the guys I worked with at EA (super fucking smart guy) went there recently, too.

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      March 13, 2019 12:14 PM

      It's been 4+ years since Jade's last significant game and 4+ years for Amy Hennig (Uncharted) as well, and I'm a bit bummed about that. Some secret projects for both haven't seen the light of day / were cancelled. And a few things I've read in the press indicate there's been a shift in how things are done at AAA game studios (not to their liking). Anyways lots of speculation and not enough games from these awesome women.

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