It looks like one of Nintendo's most recent investments is paying off in a big way. CyGames' action RPG Dragalia Lost launched in September 2018 and, according to a mobile gaming analytics platform, it has reached $75 million in worldwide revenue.
According to Sensor Tower, as reported by MyNintendoNews, Dragalia Lost surpassed $75 million worldwide in the iOS App Store and Google Play store. The game reached $50 million in early December 2018 and Japan alone has accounted for roughly 65% of the total revenue Dragalia Lost has brought in, reaching rank 29 for mobile game revenue overall in Japan. Dragalia Lost's performance also surpasses the $68 million earned by Super Mario Run and $70 million earned by Animal Crossing: Pocket Camp. Here's an excerpt from Sensory Tower's Enterprise level report:
"While it’s made only a fraction of the more than $500 million we estimate Nintendo’s best performing mobile game, Fire Emblem Heroes, has brought in since February 2017, Dragalia Lost has established itself as a relatively close second to that title in terms of monthly revenue. In January, it generated close to $15.7 million in player spending, which was 76 percent of the $20.7 million grossed by Fire Emblem Heroes for the month. What’s important to note is that Dragalia Lost achieved this from just five countries, compared to the 40 where Fire Emblem Heroes is available."
Dragalia Lost is a free-to-play mobile action RPG developed by Nintendo in collaboration with CyGames. It is set in the kingdom of Alberia and features a world where characters can transform into dragons. It follows the seventh prince of Alberia, who hasn't created a pact with a dragon yet, as he sets out on the journey known as the Dragon Choosing.
Players will come across various characters and legendary dragons along the way, engaging in real-time combat, fighting alongside friends, building a holy citadel that you improve with various facilities, and more. Dragalia Lost is available now via the App Store and Google Play. Stay tuned to Shacknews for additional gaming and tech updates.
Charles Singletary Jr posted a new article, Dragalia Lost reportedly tops $75 million in global revenue
I tried to get into this game. The soundtrack was super catchy. But, it just didn't hook me. I'm just not much of a mobile game player. I'd rather have a the more polished experience of a full console game I guess.