COD: Black Ops 4 1.12 patch notes feature competitive update

Multiplayer PvP, Blackout, and Zombies all get significant updates in Call of Duty: Black Ops 4 update 1.12 and we've got patch note highlights.

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Treyarch is charging forward with a new update for Call of Duty: Black Ops 4. Update 1.12 is available now on PS4 and Xbox and it features improvements across all three of the game's core game modes.

In the PvP multiplayer mode, Treyarch has added Blackjack's Gun Game, debuted Hardcore Moshpit, and brought back the popular Endurance Chaos Moshpit. These Call of Duty: Black Ops 4 modes join Mercenary Capture Moshpit and Safeguard in the Featured playlist category, giving players a pretty diverse set of modes to check out. The next patch, 1.1.3, will feature some balancing for PvP in the Core and Hardcore playlists.

call of duty black ops 4 1.12 update treyarch

Blackout gets some love in update 1.12 as well, with the developers debuting a limited-time mode called Ambush. In this mode, players only have sniper rifles, melee attacks, and launchers in their arsenal. Combined with the fact that the circle never stops collapsing once it gets started, Ambush is going to be a sweat-inducing shootout for players. Full camo progression is coming to Blackout sometime later this week on PS4. More details will be revealed in the future, but Zero's Outfit Unlock mission will go live in Blackout this week.

Call of Duty: Black Ops 4 update 1.12 also includes classic and loot weapons in the Mystery Box for all of the Zombie mode's maps. Some weapons included are the MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45. First to PS4 players, "Veni, Vidi, Zombie!" is the mode's second gauntlet and features 30 new rounds of challenges. Here are some highlights of the patch notes that Treyarch has published:


Multiplayer

  • Featured Playlists
    • Blackjack’s Gun Game added as Featured Playlist.
    • Limited-time free-for-all with new rotating weapon selection, including the KAP 45 full-auto pistol.
  • Hardcore Moshpit added to Featured category (first-time addition).
  • Endurance Chaos Moshpit, Mercenary Capture Moshpit, and Safeguard added to Featured category.
  • Game Modes
    • Heist
      • Ghost Perk now properly works against the mode’s auto-UAV sweep.
      • Players can no longer spend cash on purchasing max ammo when they currently have max ammo.
      • Resolved an issue that could lead to multiple purchases of an item if the player had the Specialist selection menu open during round transition.
  • Specialists
    • Prophet
      • Resolved an issue where the Tempest could gain an extra charge if an enemy was killed by a player-owned Seeker or Scorestreak.
    • Ajax
      • Resolved an issue where grenade fuses could expire faster while the Ballistic Shield was in use.
    • Ruin
      • Resolved an issue where the Gravity Slam would not properly trigger if the player landed directly on another player.

Blackout

  • Gameplay Tuning
    • Armor
      • Level 1 Armor damage protection reduced from 30% to 15%.
      • Level 2 Armor damage protection reduced from 40% to 25%.
      • Level 3 Armor damage protection reduced from 50% to 35%.
      • Removed explosive damage resistance from Level 3 Armor.
      • Removed melee weapon damage reduction from Level 3 Armor.
      • Increased Armor Plates required to repair a single durability pip of Level 3 Armor from 1 to 2.
    • Concussion Grenade
      • Reduced status effect duration.
      • Reduced area of effect radius.
      • Reduced throw distance.
      • Reduced opacity of the white flash when initially concussed.
      • When concussed, players can now use Equipment, continue holding Equipment, perform melee attacks, and switch weapons.
      • Reduced hip-fire spread while concussed.
    • Cluster Grenade
      • Increased time to detonate after impact.
      • Reduced damage of mini-Cluster Grenade explosions.
    • General
      • Players can now aim down sights immediately after interacting with a door.
    • Miscellaneous
      • “Longest Shot” on the Scoreboard now properly matches the After Action Report.
        Zombies Ultimis character voiceovers now play as intended.

Zombies

  • Classic and Loot Weapons
    • MP 40, Grav, Daemon 3XB, SWAT RFT, and KAP 45 weapons added to the Mystery Box on all maps.
    • MP 40 and Grav camo progression now available in the Armory for all players.
    • Daemon 3XB, SWAT RFT, and KAP 45 camo progression and customization now available in the Armory once unlocked in the Black Market.
  • Stability
    • Global
      • Resolved a rare crash that could occur when players idled too long in a lobby.
      • Resolved a crash that could occur during a 4-player splitscreen session as players were bleeding out.
    • Dead of the Night
      • Fixed a crash that could occur when the player disconnected while loading into the boss fight.
      • Fixed a crash that could occur during the opening cinematic if the user quickly restarted a custom match just after leaving one.

Last but not least, Treyarch has implemented a few changes based on feedback from the Call of Duty World League, pro players, competitive community, and members of team management. The full breakdown of changes is available on the official website, but here's a taste of new restrictions in the CWL ruleset that will go live later this week:

  • Ajax
    • Fully restricted
  • Torque
    • Fully restricted
  • Prophet
    • Seeker
  • Firebreak
    • Reactor Core
  • Seraph
    • Tac-Deploy
  • Scorestreaks
    • Dart
    • RC-XD

Call of Duty: Black Ops 4 is available now on PC, PS4, and Xbox One. Stay tuned to Shacknews for additional updates.

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