Last week at CES, Razer introduced users to Razer HyperSense, a new type of haptic feedback experience that allows users to feel the sounds around them, giving them a more immersive and realistic experience.
According to Razer, “Razer HyperSense features advanced signal processing and state-of-the-art L5 haptic drivers developed by Lofelt™ to turn sound into high-resolution vibrotactile signals that accurately mimic actions from the game in real time.”
Like Chroma, Razer’s RGB line-up, the company plans to offer Razer HyperSense as a complete array of devices that will help bring players closer to experiencing full immersion in the games and various applications that they love and enjoy. Our very own, Asif, had a chance to try out HyperSense at CES, and based on the things we’ve heard from him, it sounds like very promising technology. In fact, we included it in our best of CES 2019 roundup, and you can actually learn more about the technology in our first look at Razer HyperSense, where you can read editor Ozzie Mejia’s thoughts on the new tech.
Of course, HyperSense is still extremely new, and it will be interesting to see where Razer goes with the technology. For now it appears they’ll be offering it in the Razer Nari Ultimate, one of the company’s premier gaming headsets, and have plans to include it in more products down the line. In fact, the when Greg Burke had a chance to speak with the company at CES, they mentioned wanting to make haptic feedback available in their mice as well, giving players a way to feel the grass and rocks that they can interact with in games.
Razer HyperSense is an extremely promising idea and it will be interesting to see where Razer takes the technology from here, as well as how much developers support it as they create new experiences for players everywhere. To keep up with our latest interviews and coverage, make sure you check out the Shacknews and GamerhubTV YouTube channels.