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John C. Gaeta, the creator of Matrix Bullet Time, talks VFX and ILM

We caught up with John C. Gaeta at the View Conference to talk about visual effects and working with ILM.


John C. Gaeta invented Matrix Bullet Time, and he has had his hands in a lot of amazing visual effects innovation over the years. He is currently Senior Vice President of Creative Strategy at Magic Leap. We caught up with John at the 2018 View Conference and chatted about the evolution of visual effects and his time at ILMxLAB. He also spends some time addressing the challenge of telling a story in augmented reality and VR. "I think it is about world building and creating really fascinating simulations for humans to step into and to take from," said Gaeta. Please take a look at the entire interview to hear more.

For more great videos, including developer interviews and convention coverage for events like E3 or PAX, be sure to check out both Shacknews and over on YouTube.

Be sure to check out the rest of our interviews from View Conference 2018.


Asif Khan is the Luminary and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

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