Sekiro: Shadows Die Twice hooks an official release date

Months after making a surprise E3 2018 appearance, FromSoftware's latest effort now has a launch date.

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FromSoftware had a big E3 surprise for anyone watching the Microsoft E3 2018 Xbox Briefing, revealing Sekiro: Shadows Die Twice. While the developer continues to work through the final stages of the game's development, publisher Activision has come forward with an official release date.

Sekiro: Shadows Die Twice will release worldwide on March 22, 2019. Furthermore, those attending Gamescom will be among the first to go hands-on with an early version of the game. They'll step into the role of the "one-armed wolf" protagonist, venturing through 1500s Sengoku, Japan. In addition to the visceral sword combat, the protagonist can fight the powerful enemy forces that await him by using his Shinobi Prosthetic. In addition to acting as a grappling hook, players can equip it with various tools that can give them an edge in combat.

Activision has also revealed the Sekiro: Shadows Die Twice Collector's Edition. This will include the full game, 7" Shinobi statue, SteelBook, collectible artbook, a full map, a digital soundtrack, and replica game coins. No word on a price point for this Collector's Edition just yet, but pre-orders are currently open at select retailers.

Those looking for more on Sekiro: Shadows Die Twice can revisit our E3 2018 impressions.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty

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    August 20, 2018 10:00 AM

    Ozzie Mejia posted a new article, Sekiro: Shadows Die Twice hooks an official release date

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      August 20, 2018 10:21 AM

      March 22, 2019 is going to 0wn

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      August 20, 2018 11:10 AM

      Yay!!

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      August 20, 2018 11:55 AM

      Stoked as fuck for this game. Looking forward to seeing more gameplay this week!

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        August 20, 2018 12:11 PM

        My Spidey Sense is telling me a lot of people are going to be mad it’s not Souls, are going to nitpick and trash every narrative detail and basically shit all over it.

        I think they did the wise thing to go with Activision as publisher to potentially counteract some of the bad attitude with their promo budget and potential cross-promotional sales deals and general high profile with the bitchy gamer community.

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          August 20, 2018 12:47 PM

          Big of a fan of Dark Souls as I am, I'm glad this is shaping up to be a decidedly un-soulsborne game. The lore, setting and gameplay changes should introduce lots of cool new stuff and make for a fresh and original experience

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            August 20, 2018 1:26 PM

            I’ve played most of From’s narrative games and I love them, but if this is anything like those, it’s going to be a tough sell to Western gamers.

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              August 21, 2018 12:44 AM

              I hope it's on the battle.net launcher which is for some reason my fave one. Not sure why, lol.

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          August 20, 2018 1:42 PM

          To me, 90% of a Souls/Borne game is the tight controls coupled with the animation system. As long as it's got that, then I'll be ok.

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          August 20, 2018 1:46 PM

          I’m glad they’re taking a break from Soulsborne. Bloodborne didn’t remove itself far enough from the formula, and as much as I enjoyed Dark Souls 3, I was burnt out before I had even touched it. I’m looking forward to a fresh game that will likely borrow a few elements from Souls but largely be its own thing.

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          August 21, 2018 12:28 AM

          Probably because a lot of people enjoy being force-fed the same regurgitated slurry over and over again. I really loved Bloodborne, not just because there are so many great ideas in it, but because it's a new game and it reintroduced that fear of the unknown in the best way for me since Dark Souls. This looks like an even greater departure and I'm all for it. Also, I'll never watch another piece of media about this game. I find it much more rewarding to go in blind. Double also, I need to play >observer_ based on your recommendation.

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            August 21, 2018 1:44 AM

            I think I can put it simply: despite the core who appreciate Souls for From’s artistry, the bulk of the audience was there to grief.

            No multiplayer? Instant pool of entitled vs. players and Twitch streamers ready to stink up the room with complaints. I only hope it doesn’t turn into some assholish concerted takedown mobilization.

            I do think that Activision has the clout with this particular crowd to soothe, placate and misdirect their Cro-Mag tendencies. But definitely buy a few air freshener pods along with your copy of the game.

            Also, goddamn. Play >Observer_ already. I promise it will be one of your best game weeks of the year.

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      August 20, 2018 10:51 PM

      Needless to say, I'm beyond excited to get my hands on Sekiro. Can't wait to write some guides for this bad boy ;)