Studio director Tim Willits on Rage 2 multiplayer: 'We have some community things'

Willits says the team 'wants to have a long tail' with Rage 2, but isn't revealing anything specific.

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Bethesda had all hands on deck for QuakeCon 2018, discussing The Elder Scrolls Online and Legends, Doom Eternal, Fallout 76, and Rage 2. There were a few roundtables for the titles on display and, during the discussion about Rage 2, a question about multiplayer was tossed out.

"So it's a single-player game," studio director Tim Willits says in response to the multiplayer question during the Rage 2 roundtable at QuakeCon 2018. "We feel that we are offering many hours of gameplay for the money, but we want to have a longer tail on the game. We will have some free updates, we'll have some paid updates, we'll have some community things so you kinda feel like you're in a community."

The feeling from his statement is that the game will be fully focused on single-player at launch, but there's potential that multiplayer modes of some kind could be added post-launch. He didn't expound on the community features during the roundtable and the potential there is as open as the world players will get to explore when Rage 2 in 2019. There's racing in the game, so, at the least, I could imagine players around the world setting times for the various routes in the game. In my own opinion, similar community experiences to that will pepper the single-player open world.

There's still a lot of information coming from QuakeCon 2018, including some more Rage 2 reveals and updates. Stay tuned to Shacknews for additional updates in the very near future and be sure to subscribe to the Shacknews YouTube channel for some great content.

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at Charles.Singletary@Shacknews.com.

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