GDC 2018: Owlchemy Labs' CEOwl Vacation Simulator Interview

Shacknews met up to interview Vacation Simulator's CEOwl Alex Schwartz at this year's Game Developers Conference.


One of the more surprising breakout successes in the still-young virtual reality video game market is Job Simulator, the tongue-in-cheek VR experience that presents an alternative take on traditional human employment as imagined by robots in the future. More than just a collection of fun activities, Job Simulator became a fan favorite for its humorous and often satirical take on human behavior. Now, the development team at Owlchemy Labs is following up on its success with Vacation Simulator, and Shacknews got the chance to sit down with Alex Schwartz, CEOwl and self-proclaimed Janitor for Owlchemy Labs, to discuss some of the thoughts and inspirations behind the new title.

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Based on what can be seen so far as well as some of the comments from Schwartz, Vacation Simulator should retain much of the humor and charm that VR fans grew to love in Job Simulator. More than that, the game will offer loads of new activities and environments for players to explore, the likes of which this time around are based on traditional vacation activities instead of the seemingly-monotonous tasks faced on the job market.

There's no release date on the game just yet, but players can expect Vacation Simulator to land on the HTC Vive, Oculus Rift, and PlayStation VR sometime later this year. Players can find more information about the game by heading over to the official Owlchemy Labs website.

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