Obsidian’s first original IP, Pillars of Eternity, is on the verge of receiving an ambitious sequel in Pillars of Eternity II: Deadfire. We dropped a write-up for the preview build we were given access to and have more write-ups coming, but we all will have to wait a little bit longer for the full retail version.
Pillars of Eternity was met with critical acclaim and a retail performance that ultimately saved the developer. Deadfire is an attempt to take the franchise to another level and, rightfully so, Obsidian wants to get it right, Via email, the team shared that they have been hard at work on tuning up the game and incorporating the feedback they’ve received from those players the backer beta. Because of this, they’ve decided to move the game back a few weeks so polish and finishing touches can be implemented. The new release date is Tuesday, May 8, 2018.
The original release date for Pillars of Eternity II: Deadfire was April 3, so this is nearly a full month delay. It will likely disappoint fans to hear this, initially, but an extra layer of polish couldn’t hurt for a game with so many moving parts. If you read my hands-on with Deadfire II, you’ll notice that there were a lot of things at play even in that small slice.
The team also teases more Deadfire-related news and content coming in the weeks and months ahead, so stay tuned to Shacknews for updates on what could be one of the best RPGs of the year. Feel free to check out our interview with Obsidian's Josh Sawyer where he discusses the sequel, crowdfunding, and more. Pillars of Eternity II: Deadfire arrives May 8 on PC with a console release planned for later in the year.