Arms 5.2 Update Hits the 'Big Time'

The latest update for Arms wants to pick up the pace a little bit. So it's giving everyone giant Arms. (Yes, the Arms get even bigger.)

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While it looked like Nintendo wasn't planning any further Arms updates, it looks like the company can't seem to quit its elongated limbed fighting game. On Wednesday, Nintendo released the latest update for Arms and this one includes a new game mode.

Those who enjoyed the limited-time Big Time ARMS mode will be happy to learn that this will now be a permanent fixture going forward in Versus mode. Local players can agree to enable Big Time ARMS prior to any battle during the Arms selection screen. When Big Time ARMS is enabled, fighters get comically big Arms (yes, even more comically big) that do much more damage than standard Arms, leading to quicker matches.

In addition to this, players will find 15 new images in the Gallery, along with a couple of balance tweaks. The most notable changes go to Springtron, who now has increased super charge movement in exchange for a heavier overall weight. In fact, let's take a look at all of the 5.2 changes (via the Nintendo website):

Springtron

  • Specs improved thanks to a certain girl genius! Movement during a super charge has been greatly increased.
  • He's a little heavier now, but that's fine!
  • Movement speed for normal jumps has decreased.

Lola Pop

  • Increased movement speed when jumping.

Misango

  • Rush gauge now fills at a rate equal to other fighters during normal times.
  • Also made it somewhat less difficult for the rush gauge to fill when blue or red.

Byte & Barq

  • When jumping while on top of Barq, fixed an issue where a shockwave could be seen emanating from Byte as well.
  • Fixed an issue where, under certain conditions, the switch on Barqs head would stay pushed in.

Dr. Coyle

  • Fixed an issue where, under certain conditions, extra ARMS would appear while firing ARMS.

The following Arms changes have also been implemented:

Nade

  • Fixed issue where self-destruct could occur during rush.

Bubb

  • Increased charge attack speed.

Parasole/Parabola

  • Increased rush attack speed.

Glusher/Blorb

  • Decreased time from drop until collection.

Skully

  • Increased rush damage.

Lokjaw

  • Increased retraction speed.

Clapback

  • Decreased retraction speed.
  • Decreased time until automatic retraction after placement.

Popper

  • Decreased extension speed.
  • Decreased retraction speed.

Chakram

  • Decreased expansion rate for charge attacks.

The Arms 5.2 update is available now and can be downloaded via the Nintendo Switch Home menu.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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