Warhorse Studios, the team behind the recently released open-world medieval adventure Kingdom Come: Deliverance, shared a blog post on Steam detailing their patch process for the clamoring fans. The devs wanted to clear up confusion and shared some future update plans in addition to breaking down just what went into the day one patch for the game.
Some of the most significant addition to the game in the day one patch, as detailed on the blog post, including the addition of new events to the open world, improved dialogue animations, and rebalances for crucial systems. It truly seems like the game didn't come together entirely until the zero
1.2.5 (Coming Monday 2/19)
- Fix for R2 button being non-responsive in combat
- Fix for issues in quests with Hans Capon
- Fix for quest Ginger in a Pickle
No details on the issues with Hans Capon quests were shared in the blog post, but I personally experienced one the ended the boar chase prematurely.
In addition to bug fixes, the development team is targeting these features:
- Save and Exit functionality
- Lockpicking minigame controls improvement on controllers
- Pickpocket minigame improvement
- Alchemy recipe for respec potion
- Many quest-related bug fixes
The save system in Kingdom Come: Deliverance has received much criticism, even inspiring the community to create an unlimited save mod for the PC version. This wouldn't help anyone that dislikes the save system on consoles, so it's good to see that the devs are open to official changes to the game. Until then, look at our guide to saving your progress and plan accordingly.
Charles Singletary posted a new article, Kingdom Come: Deliverance Patch Updates Save Process for Xbox One and PS4
It's weird saving is tied to an in world item
Yes and no. It also saves when you start a quest and sleep. Not sure why they also didn't do complete a quest. That's a huge bummer when you quit out only to go back to the start of the quest.