Test Out PUBG Vaulting & Climbing in Update Next Week

Before 1.0 goes live, PUBG Corp wants to run the new mobility through at least three rounds of tests.


PUBG Corp is hard at work on the long-awaited update for PlayerUnknown's Battlegrounds that will improve movement with vaulting and climbing. The changes will happen in 1.0, the post-early access version of the game, but the team wants to get a ton of feedback before going live. The patch for test servers will be available early next week, exact time and date to be shared soon.

The PlayerUnknown's Battlegrounds meta is about to undergo a major shift. Not only will the upcoming patch change how players maneuver around the battleground, but changes to the blue zone will force competitors to change strategies. The blue zone is the space outside of the blue wall that closes in incrementally throughout a PUBG match and it chips away at player's health more and more as the match goes on but players still risk the exposure for a chance to take out other players from behind. PUBG Corp is changing that with the current patch by increasing damage enough so that play outside of the main battlefield is discouraged and players can focus on what's in front of them.

Both of these things will influence the retail release in a huge way and there's some additional good news for that eventual launch as well, specifically on Xbox One:

Those that still cherish the physical editions of games can rejoice and, hopefully, PUBG Corp will add a few other elements to sweeten that package for those willing to head to stores for their competitive survival shooter. Better yet, maybe it'll hit PS4 soon after.

News Editor

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at Charles.Singletary@Shacknews.com.

From The Chatty
  • reply
    October 24, 2017 9:35 AM

    Charles Singletary posted a new article, Test Out PUBG Vaulting & Climbing in Update Next Week

    • reply
      October 24, 2017 1:32 PM

      here's what I'd like to see.

      Make the blue zone far more deadly.
      Slow down the march of it to a run speed.

      That way, you can stay out of it if you need to, and aren't abused if you're on foot w/o a vehicle after a bad drop placement.

      • reply
        October 24, 2017 1:48 PM

        I would keep it as is, but add that you cannot fire weapons if you are in the blue.

        What you're suggesting would add a lot of time to the whole round on just that first circle which seems like adding even more dead time to the game. I would hate to make rounds even longer by trying to make the first zone travel no faster at any point that the run speed of a player. That could add TONS of time to a round.

        Perhaps that might work with a smaller map.

        As far as not having a vehicle and getting super boned on the first circle, slightly increasing spawn rate or perhaps adding a few more vehicles in particular areas could deal with that. You still have 5 minutes when first circle is announced to find a vehicle, if you chose to blow all that looting instead some of that is on the player.

        • reply
          October 24, 2017 2:17 PM

          I think not being able to fire from the blue is super interesting.