Hearthstone Details Trigger Changes Coming in October 2017 Update

And the Hearthstone community lived happily whenever after.

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Hearthstone is preparing to hold its Summer World Championships this coming weekend, but once that's finished, the focus will be on the game's October 2017 update. And Blizzard is hinting at some noteworthy changes.

Hearthstone Gameplay Engineer Josh Durica explained some of the major changes set to hit Blizzard's collectible card game soon. These changes include the following:

1. Minions with "after" text on their description will only activate if they're present for the spell being cast. The example used in the video below involves having a Violet Teacher on the board and summoning a Wild Pyromancer with Mindgames, only to have the Wild Pyromancer's effect clear the board.

2. An in-play trigger will no longer activate an in-hand trigger. To explain what this means, Bolvar Fordragon (Whenever a friendly minion dies while this is in your hand, gain +1 Attack) is given the Spirit Echo spell (Give your minions "Deathrattle: Return this to your hand). When Bolvar is immediately killed, he is returned to the player's hand with an extra Attack point, since the original Bolvar's death triggered the new Bolvar's effect.

This patch promises to fix these major interaction bugs, with more examples available in the wild. This includes a similar interaction involving the pesky Unlicensed Apothecary bug, which Blizzard previously pledged to fix in the next update.

For more information on these fixes, including a fascinating explanation on how triggers work with minions containing the "Whenever" and "After" text, check out the video below. Look for the Hearthstone October update to hit in the next few weeks.

Senior Editor

Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

From The Chatty

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    October 12, 2017 12:25 PM

    Ozzie Mejia posted a new article, Hearthstone Details Trigger Changes Coming in October 2017 Update

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      October 12, 2017 12:33 PM

      Anything about arena?

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        October 12, 2017 1:11 PM

        No, this looks like it'll focus on mechanical changes. But I'd imagine they'll eventually have to deal with Death Knights and Bonemare in Arena eventually.

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      October 12, 2017 1:09 PM

      The no duplicate legendaries from packs change they made a few months ago just saved me last night. I pulled exactly the last card I was looking for in the last expansion, which was frost lich jaina. Since I already had a high percentage of all the legendaries from that set it wasn't unlikely for that to happen. Even in opening packs you play your outs!

      I wish they'd make the legend climb easier. If my math is right with a 66% win rate (which is really good btw) you need to play 75 games to get from rank 5 to legend.

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        October 12, 2017 1:11 PM

        Oh and the duplicate change encourages you to not dust garbage legendary cards right away so you don't open them again which I guess is nice.

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          October 12, 2017 1:24 PM

          Yeah I like the legendary change. I always kept them in case they found some play later in the season but it really sucks getting dupes. Congrats on hitting legend lately. I made it to rank 5 last month but didn’t have the patience to keep going.

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      October 12, 2017 2:29 PM

      the game is too fucking expensive if you try to keep up with the meta. not worth it anymore