Kickstarted RPG Divinity: Original Sin 2 Is Available Now

Larian Studios' is available for purchase and Early Access participants will see that they now have the full game in their library.

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Despite a few speed bumps, Kickstarter has carved out a lane for some developers to really shape the games they want to create by collaborating directly with their community. Larian Studios acquired over $900,000 in pursuit of their incredibly flexible strategy RPG Divinity: Original Sin, which has earned aggregated Metacritic ratings between 88% to 94% depending on platform. The good graces earned from that title netted them over $2 million for the sequel and it is available to play right now.

The first Divinity: Original Sin was a free-flowing RPG that really challenged players to break it with the freedom given them by the developer. You could approach their nonlinear experience any way you chose and even split your group of four characters up to explore the entire game world freely. On top of that, the turn-based combat was built on a foundation that allowed you to manipulate a ton of elements to turn the tide of battle.

The sequel is upping the ante with more elements, modifiers, and even an undead race that flips some of the typically dangerous effects into healing properties. Co-op, one of the other aspects that made breaking the first game that much more exciting, has been upped from two to four players and, announced fairly last minute, Larian Studios revealed the game would be fully voiced. Voice wasn’t added until the Enhanced Edition launched for the first game so it’s a pleasant surprise to have it on day one this time around.

With many Kickstarter games, certain tiers welcomed kickers to create their own characters and locations to appear in the final game. GOG, the digital distribution platform taking on Steam for PC player dominance, helped to kick the game and Larian Studios partnered with them for a community driven addition to the game. The undead Eithne won out and you’ll be able to meet the undead librarian and merchant after she secured 59% of votes.

Early Access participants previously only had access to the first chapter of the game, but the full retail game has now been unlocked. Divinity: Original Sin 2 is available today on PC (Steam/GOG) and will be released for Xbox One and PS4 at a later date.

Charles Singletary Jr keeps the updates flowing as the News Editor, breaking stories while investigating the biggest topics in gaming and technology. He's pretty active on Twitter, so feel free to reach out to him @The_CSJR. Got a hot tip? Email him at Charles.Singletary@Shacknews.com.

From The Chatty

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    September 14, 2017 9:40 AM

    Charles Singletary posted a new article, Kickstarted RPG Divinity: Original Sin 2 Is Available Now

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      September 14, 2017 11:45 AM

      Yesss! This is tactics/RPG/turn based excellence. If you even remotely liked the first one, this is miles beyond. Grats to this fine studio, they deserve all the attention.

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        September 14, 2017 12:02 PM

        I know it has coop, any idea if it's coop online or local only?

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          September 14, 2017 12:04 PM

          Either/both.

          You can have 2 players on one machine playing with two other players who are each on separate machines remotely via internet if you want.

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            September 14, 2017 12:48 PM

            Then I'm pretty sure this will be a pickup. My bro's haven't been able to play a good multiplayer RPG (that wasn't an MMO) in forever.

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        September 14, 2017 12:33 PM

        The first game is EASILY one of my favorite games in the last ten years. Can't wait to dig into this one today.

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      September 14, 2017 1:48 PM

      Am I gonna be lost if I never finished the first one? I don't remember the story in the first game being particularly engaging though.

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        September 14, 2017 1:51 PM

        From what I remember it's doubtful.

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        September 14, 2017 1:58 PM

        This one takes place thousands of years after the last one. I would imagine any ties it has to the first game would be fairly minor.

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          September 14, 2017 4:36 PM

          Some of the same characters are referenced but it's not terribly important if you don't know who the fuck they are.

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      September 14, 2017 2:30 PM

      Awesome. Does it have difficulty settings I hope? I want to let my son really have control of his char but I recall the first was no cake walk

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        September 14, 2017 3:58 PM

        It does.

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        September 14, 2017 4:37 PM

        The difficulty settings range from 'comically easy for even a mildly competent gamer' to 'wtf that wasn't even a boss fight?'

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          September 14, 2017 5:37 PM

          Good, that's how it should be.

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            September 14, 2017 5:54 PM

            It probably could be a little harder, but given that there is permadeath (unless you have consumable resurrection scrolls or whatever), there are a couple fights that made me gnash my teeth in frustration on both of my Act One playthroughs.

            Specifically the witch in the cave under the ice dragon, Madeka or whatever her name was. That fight absolutely sucked and I had to cheese it by running one character in, aggroing her, and teleporting that character way back out so I could pick off all the shit she summons piece by piece instead of getting gangbanged by it.

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          September 14, 2017 6:35 PM

          I'm really enjoying "comically easy". It means I can build characters how I want and still fuck shit up without too much worry, which is exactly how I prefer things.

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            September 14, 2017 6:42 PM

            I'm with you, I played on the harder of the two available difficulties in early access, but now I'm actually enjoying not having to min-max builds because some of the spells and combos lend a neat flavor to the game.

            But if you DO want to min/max, best starting class/skill build is still an Elf with 1 point in Warfare, and 1 point in Pyrokinetics imo, so you can start with haste and take Executioner talent on your first level-up. So many AP each round! So good!

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      September 14, 2017 4:37 PM

      Really hope they get storytelling down this time. Fun game tactically but an RPG needs some character. Divinity :OS had none.

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        September 14, 2017 4:38 PM

        This one's got a bit more story (so far, in Act One anyway) than the previous one – but it still has the lack of hand-holding on what your quests actually want you to do. For some players that is a plus, for some, a total dealbreaker.

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          September 14, 2017 4:40 PM

          Don't need the handholding or even an easy game. RPG's got to have atmosphere and everything about D:OS was bland. From the story to the NPC's. I just didn't care about midway through the game.

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            September 14, 2017 4:43 PM

            The first two hours or so of the first one had almost no story at all, and your only motivation was basically 'wander around in this town and find out what miniquest every single citizen has for you to do'. This one has a lot more direction offered to you.

            If I had to give it a comparison, I'd say it's somewhere between The Witcher 1 and Dragon Age 2 in terms of story introduction.

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      September 14, 2017 5:35 PM

      Four player co-op!!! That guarantees I'll be playing this one, even though I still haven't finished the first with my brother. Maybe we'll work on that after the new year when I get some free time back!

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      September 14, 2017 6:45 PM

      Do you need to have played the first one to enjoy this one? Is it a continuation story wise or anything?

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      September 14, 2017 6:58 PM

      SO and I played quite a bit today. Was really good. We played on the couch w/ steamlink and it worked flawlessly. Really good. Also my SO loved it.

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      September 14, 2017 8:10 PM

      First was good, will check this out

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      September 14, 2017 11:53 PM

      Been playing for a couple hours now. Great stuff like the original. Man I forgot how nice their engine is and how awesome their combat engine is...