Shackcast Episode 006: DooM on Switch, What a time to be alive

Asif called it and David joins him to geek out about Shacknews GOTY 2016 coming to Nintendo Switch

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Welcome to the new Shackcast, the official Shacknews podcast of Shacknews. This week on our fifth episode we discuss the September 13 Nintendo Direct and fast food with your host Asif Khan and co-host David Craddock. Nintendo announced a ton of great games, but one stuck out for our staff. Doom, Shacknews Game of the Year 2016, is coming to Nintendo Switch. Rip and tear into this episode to find out what we thought of all of the announcements. 

Download this episode in MP3

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Check out David's latest book Break Out: How the Apple II Launched the PC Gaming Revolution available in hardcover on Amazon.

Special thanks to EuroGyro for the unofficial and unpaid sponsorship of this episode of the Shackcast.

Asif Khan is the CEO and majority shareholder of Shacknews. He began his career in video game journalism as a freelancer in 2001 for Tendobox.com. Asif is a CPA and was formerly an investment adviser representative. After much success in his own personal investments, he retired from his day job in financial services and is currently focused on new private investments. His favorite PC game of all time is Duke Nukem 3D, and he is an unapologetic fan of most things Nintendo. Asif first frequented the Shack when it was sCary's Shugashack to find all things Quake. When he is not immersed in investments or gaming he is a purveyor of fine electronic music. Asif also has an irrational love of Cleveland sports.

From The Chatty

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    September 13, 2017 11:43 PM

    Asif Khan posted a new article, Shackcast Episode 006: DooM on Switch, What a time to be alive

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      September 14, 2017 4:59 AM

      haha that intro :D

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      September 14, 2017 5:19 AM

      Can't. Wait.

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      September 14, 2017 6:49 AM

      NuDoom with controllers. Is this so we can simulate how Polygon employees play it?

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        September 14, 2017 6:51 AM

        how was it on consoles? I found wolfenstein really frustrating on ps4, and doom was faster than that.

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          September 14, 2017 6:54 AM

          I don't know, I don't play FPS on consoles as a general rule. Just feels like trying to brush your teeth with your foot to me.

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          September 14, 2017 7:24 AM

          I have it on PC and XBone. It plays really well on Xbone, better than I ever expected. It's better on PC with M+KB for sure but it's not bad at all on Xbone.

          That said, I've also played it with controllers on PC and it's not nearly as good as on Xbone and I kinda suspect that they've tweaked it to make it better/easier to play on Xbone since it's a known hardware/controller situation. I don't know if it's helping on auto-aiming or not but whatever tweaks they needed to make to make it work well on Xbone they did it. I assume PS4 is the same way.

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        September 14, 2017 6:56 AM

        Gyro aiming should help. It makes bow use in BotW so, so much better and apparently Splatoon benefits as well.

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          September 14, 2017 6:58 AM

          Little precision inputs yea, but nuDoom you gotta be doing 180 turn arounds, flick shots, rocket jumps, chaining glory kills and all kinds of l33t fps moves brah! CrustaR ain't got no time for casual Doom plays, s0n.

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          September 14, 2017 1:31 PM

          Is it confirmed to have gyro aiming? That would be great.

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        September 14, 2017 8:26 AM

        Doom 2016 has literally the best controller input on an FPS i've ever played. I'm sorry you're bad at it.

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          September 14, 2017 8:28 AM

          Lmao, the bad at it dig. Man that stings where it counts, I'm not good at controller FPS. I didn't mean to start a controller vs mouse holy war if that offended you. I was just trying to get a dig at polygon.

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            September 14, 2017 8:30 AM

            i get the dig at polygon, but you specifically said "NuDoom with controllers."

            Mice are absolutely better precision input devices for FPS games and I wont argue that at all. I just argue that in non-competitive cases, it doesn't matter at all.

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              September 14, 2017 8:32 AM

              I can't imagine playing doom on nightmare is any fun with a controller and that's the only way the game should be played. I didn't make the rules, CrustaR did, take it up with him.

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                September 14, 2017 8:37 AM

                It's not that hard. Doom isn't much about precision. You have to rush your enemies and melee them the vast majority of the time in order to survive due to the ammo and health boost it gives it. This can be done just as well with a controller.

                Plus, many of the demons have large hit boxes.

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              September 14, 2017 8:34 AM

              ...the FEEK?!?! Wh0 in their right mind would play that game with a controller???

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                September 14, 2017 8:37 AM

                I did for a little bit before switching to M+KB. It was fine, but I definitely did switch at a certain point.

                Still, it was fine, just not ideal.

                People losing their shit about playing with a controller always suggests to me "here's a person who is terrible with a controller" lol.

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                  September 14, 2017 8:41 AM

                  There is lost shit over here. Help us find it. So much lost shit. How do I even hold a controller can you help teach me

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                  September 14, 2017 8:43 AM

                  Yeah, but we can agree that controller sucks arse compared to mouse.

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                September 14, 2017 8:46 AM

                It is such a fast-paced game that I can't even imagine how anybody would manage.

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                  September 14, 2017 8:47 AM

                  GrolaR, do you ever get frustrated when you see an FPS being demoed, and it's some dude obviously playing with a controller?

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                    September 14, 2017 8:48 AM

                    It is very jarring. I'm so used to the immediate precision of a mouse and keyboard and actually feel disoriented when I watch controller-based FPS gameplay.

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                  September 14, 2017 8:49 AM

                  It's fast but the melee-kills might as well be lock-on-targeting. You'd be surprised at how well a skilled player can rip shit up in that game with a controller.

                  Of course, the mouse just naturally feels better, but it is by no means the only way to play the game.

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                    September 14, 2017 8:55 AM

                    Kudos to them. I could just suck but I know for a fact that I would never have beaten the game with a controller on normal difficulty. Every fight left me feeling overwhelmed because I would barely scrape by.

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                  September 14, 2017 8:52 AM

                  It's not bad actually. I beat it on xb1 and for the first few minutes I looked pretty awful because of how fast it felt. About 15 minutes in I had adjusted, and the extra buttons on the back of the xb1 elite controller also helped a lot. The fact that there's so much melee really what makes it doable, because you won't live long with the usual strategy of "always aim at the center of the screen".

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                September 14, 2017 11:08 AM

                It's actually manageable with the steam controller; I tried it for a while out of curiosity.

                I definitely prefer mouse + keyboard, don't get me wrong, but the Steam Controller was still worlds better than twin sticks.

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                September 14, 2017 11:24 AM

                crank aim assist to max, enjoy

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                September 14, 2017 1:53 PM

                i did, fuck sitting at a desk to play a game. couch + 65" + surround sound, s0n.

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      September 14, 2017 7:10 AM

      I feel like nuDoom on Switch is something that will get everyone excited but no one actually wants.

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        September 14, 2017 7:19 AM

        Except I want it. I guess I am no one.

        Just like no one wants to invest in Nintender.

        Hi, I am no one.

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          September 14, 2017 7:27 AM

          Got out of nintender in the low 40s. Hanging out there now is opportunity loss.

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            September 14, 2017 7:31 AM

            I have a longer time horizon.

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              September 14, 2017 7:35 AM

              I know you do. Do you think you'll see that in the next year though? Because sticking around while it stays in the 40s just doesn't make sense. Even with great quarters investors don't seem to value it over 40 right now. Plenty of other movers. I'm not disagreeing with your position being long on ~80-90 (or agreeing with it), I just see it as opportunity loss to see other gains while it's clearly going to hang out in the 40s for a while. It's movement from 30s to 40s hasn't beaten the market indexes, so investors just don't seem to want to move the price.

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        September 14, 2017 7:32 AM

        I think it's exactly what Switch needs: critically acclaimed AAA games that set an example for publishers that have thus far been hesitant to commit. Doom and Wolfenstein will likely sell well because Switch owners are starved for that type of game. Other publishers will take notice and commit resources to the platform.

        The situation would be different if the Switch weren't selling well. But it is, and Bethesda wisely decided not to leave money on the table. EA and Respawn laughed at the idea of bringing Titanfall 2 to Switch. Who's laughing now? ;)

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          September 14, 2017 8:27 AM

          it will be fascinating if they manage to move any significant units on the Switch. the Switch platform is absolutely starved for those types of games, but i don't know if i could say that Switch owners are.

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          September 14, 2017 8:33 AM

          I think the only reason Doom works on Switch is due to how damn well that engine is optimized. It's a beast. Other games aren't going to be as successful porting, at least not at the same level and not without more significant resources.

        • gx8
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          September 14, 2017 8:52 AM

          I'd also laugh at Titanfall 2 on the Switch.

          mainly because you're not supposed to play Titanfall 2 walking on the ground.

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        September 14, 2017 11:17 AM

        I'm totally buying it. And skyrim. Super excited for these games!!

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        September 14, 2017 1:40 PM

        I want it!

        My biggest holdup on the Switch is the fear it'll be another First-Party-Only console. Even if I didn't want to play NuDoom (I do), this proves that they're taking third party seriously -- and that's huge.

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      September 14, 2017 7:24 AM

      Damn! You guys are pounding out podcasts. Still listening to the Apple one

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        September 14, 2017 9:14 AM

        Well I am going to be out of town the next few weeks, so we wanted folks to have a backlog.

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          September 14, 2017 10:12 AM

          Gotchya, I was going to have to kill a different podcast if you kept on Pace. I've got like 20 hours of backlog now. Working on episode 4.

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      September 14, 2017 1:20 PM

      Volume level seems a lot better on this one than the last.