Destiny 2 Director Addresses Shader Microtransactions

Destiny 2 has drawn the ire of fans for some of its microtransactions and Game Director Luke Smith has gone on Twitter in hopes of calming the storm.


Destiny 2 has come under fire from the game's community for its microtransaction system. In particular, the change to the game's shader system has drawn the ire of the game's fans. Shaders are no longer an unlimited resource, but are now consumable items. Players can continue finding shaders across the game's worlds or purchase them with Silver purchased for real-money.

Destiny 2 Director Luke Smith took to Twitter (via Game Informer) to address these complaints.

Smith's argument is that shaders become a more frequent drop after level 20, noting them as an incentive to play through Destiny 2's worlds to collect their unique drops. Of course, such an argument doesn't erase the fact that the shaders are still a real-money carrot dangling in front of the player throughout the game. It certainly feels like a disappointment for fans of the older system, potentially having to farm an activity to get a chance at a random shader drop that can only be applied to a single piece of gear. It feels like Bungie attempted to fix a system that was not broken to begin with.

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From The Chatty
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    September 7, 2017 1:30 PM

    Ozzie Mejia posted a new article, Destiny 2 Director Addresses Shader Microtransactions

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      September 7, 2017 1:56 PM

      I agree with Ozzie: Giving the benefit of the doubt, at best this seems like an inadvisable attempt to fix something that wasn't broken.

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      September 7, 2017 2:27 PM

      Sounds OK to me, if they drop fairly easily.

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      September 7, 2017 2:53 PM

      If the shaders werent available for RM at all: I guess people would be still complaining about the change but not screaming about the greed so much?

      It may be about Bungie but its also about Bobby Kotick.

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      September 8, 2017 3:15 AM

      Not what anyone that cares was hoping for, but more like a confirmation on their intention that people should feel the need for greed.. ehmm the need to spend money. NOTHING anywhere indicates anything else, maybe they are going to change the drop rates now, but i seriously doubt it was their plan to let players own so much of these that it was a non issue.. and it does read like crap really.. as someone on Eurogamer put it:

      "With D2, we want statements like 'I want to run the Raid, Trials, or go back to Titan to get more of its Shader' to be possible."

      Really? The reason people should grind the same parts of the game is for shaders. Is that the draw? Not, that level was ace as fuck, let's go again!

      This is doing little to change my opinion that this game most definitely is not for me!

      And Activision never deserved the benefit of the doubt to begin with, for example where does he address the pay to win loot.. ohh no he doesn't.. so where is the doubt?

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      September 8, 2017 4:25 AM

      I think the shader stuff sucks, but it's aesthetic so not a big deal at all. The gameplay mods you can buy bother me though.

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      September 8, 2017 4:31 AM


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      September 8, 2017 6:37 AM

      I really wanted to get that cool gun that boss drops, but I got this lime green and orange shader instead.

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      September 8, 2017 6:42 AM

      There should be laws against this gambling bullshit. Just let people buy the shit they want, you greedy fucks.

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        September 8, 2017 6:43 AM

        But they make much much more with the gambling!

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          September 8, 2017 6:45 AM

          Yeah except they don't fess up and admit it's gambling, and they don’t have any of the laws associated with gambling tied into their loot box bullshit.

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            September 8, 2017 7:10 AM

            Preaching to the choir man, I hate crates. I was looking at the recently release PUBG ones and I bet you have a .01% chance of getting the rarest items or something ridiculous.

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              September 8, 2017 11:46 AM

              Yeah I figured as much, I just really fucking hate this trend.

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        September 8, 2017 7:21 AM

        They would then turn around and every item would cost $20+ to equal the amount people spend to get the item they want.

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          September 8, 2017 11:49 AM

          Nah, they'd just stop making it altogether if they couldn't get hundreds to thousands of dollars out of people. They know people wouldn't spend $20 on a consumable dye item.

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