Overwatch is getting an overhaul to its loot box system, which should make fans who hated duplicates happy. The better news is that the changes are already live on the Public Test Realm.
Under the new system, the dev team has "drastically" reduced the chance of duplicates appearing when players open new loot boxes. Players who were annoyed with the duplicates sold them for credits, and Blizzard acknowledged that, saying it would also increase the amount of credits players get in the loot boxes. "On average, players should be earning just as many credits, if not slightly more, from loot boxes than they did prior to these changes," the team said in the PTR blog update.
Also getting an overhaul is the highlights system in the game. Now, the game will continually generate highlights based on recent play, saving up to five (dubbed as Today's Top 5) and keeping them for a 24-hour period or until the game is patched. Players will also be able to generate their own clips of up to 12 seconds, with capture ability now getting its own key bind. These are saved under a new "Recently Captured" tab in the menu. Up to 36 clips can be saved and will remain until a patch comes out. Finally, Top5 and Recently Captured footage can be exported to to the designated media library on console or a specified directory on PC.
The PTR also has a bunch of bug fixes and general changes, which are detailed at the bottom of the blog post.
Game Director Jeff Kaplan took the time to record a developer update explaining the changes, which can be seen below.
John Keefer posted a new article, Overwatch Cuts Rate of Loot Box Duplicates and Adjusts Highlight Feature
they just buffed HS packs as well
Really smart change. Not only is it more player-friendly but I expect it will actually increase loot box sales, particularly during events.
Great change. I always thought duplicate legendarys was bullshit.