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Shack's Arcade Corner: Joust

We finally got around to covering one of the all-time classic arcade games of the early 1980's.


This week on Shack's Arcade Corner, we take a look at Joust. This classic arcade game was made by Williams Electronics and was released in 1982 riding the momentum from the massively successful Defender which hit arcades the year before. Joust put players in control of knights riding some mythical flying beasts around. Enemies could be killed by colliding into them from above. The game also featured 2 player functionality that allowed players to choose if they would cooperate or duke it out.

The arcade cabinet could only hold 92 kilobytes of data which created some difficult engineering problems for Williams Electronics to solve. Joust was truly a breakthrough in gameplay with never before seen collision detection mechanics. While the game has been ported to several consoles, there is nothing like playing the original arcade cabinet. Please take a look at this episode for more information about this timeless arcade classic.

For more videos, including gameplay and interviews, visit the Shacknews and YouTube channels.

If you have a suggestion for a future episode of Shack's Arcade Corner, please let us know in the comments section or tweet @shacknews & @GregBurke85 with #ArcadeCorner. 

In case you missed any of the over 100 episodes, check out our Shack's Arcade Corner YouTube Playlist.

Head of Video

Greg is the head of Video Production for Shacknews. If you've ever enjoyed a video on, it was most likely edited by him. Follow him on Twitter @GregBurke85

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