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88 chatty comments by "killabi"
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killabi:
Posted Nov 06, 2011 3:02pm PST
Cool - thanks again for the awesome feedback and the mockup.
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killabi:
Posted Nov 06, 2011 11:53am PST
High score amongst my friends is 256. :P
You have to move quick, but unfortunately, luck can play a big part in it too. We're looking to add...
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killabi:
Posted Nov 06, 2011 11:50am PST
Thanks for the in-depth feedback!
I like the idea of making it more strategic, the key will be to not make it too hard as the target is mostly...
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killabi:
Posted Nov 06, 2011 10:46am PST
Ya - cocos2d, objectal. Most of the code is c++ with an objective-c layer on it to handle graphics and iOS interactions.
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killabi:
Posted Nov 06, 2011 10:30am PST
Thanks for the feedback. It's really intended to turn into a score battle between you and your friends with the Facebook leaderboards. That's...
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killabi:
Posted Nov 06, 2011 9:02am PST
Can you try rebooting your device? You been running any other games that consume a lot of memory?
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killabi:
Posted Nov 06, 2011 8:53am PST
Thanks - any downloads will help us climb the charts.
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killabi:
Posted Nov 06, 2011 8:19am PST
A few months ago, I posted about the iOS game that a few buddies and I have been working on. It's out now!
Womby is a fresh take on word and...
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killabi:
Posted Aug 21, 2011 1:25am PDT
Thanks!
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killabi:
Posted Aug 21, 2011 12:03am PDT
A few buddies and I have been working on an iOS game in our spare time. We're getting close to the finish line and starting to share info on...
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killabi:
Posted Jul 01, 2011 1:21pm PDT
Congrats Ecks!
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killabi:
Posted Jun 28, 2011 8:44pm PDT
This looks sick!
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killabi:
Posted May 20, 2011 11:26am PDT
I like the little wiggle they do as they accelerate down the runway. It makes them look like living creatures.
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killabi:
Posted Feb 25, 2011 11:39am PST
Die zombies!
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killabi:
Posted Feb 02, 2011 11:09pm PST
Wow! Thanks!
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