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26,366 chatty comments by "RomSteady"
- Posted Feb 18, 2007 8:25pm PST No way out.... no way out...
- Posted Feb 18, 2007 8:05pm PST Blizzard has been tending to frown on the pre-pop databases, partly because the DB's get out of date fairly quickly, partly because quest chains...
- Posted Feb 18, 2007 4:19pm PST This last Christmas, 512Mb was the average loadout as OEM's tried to push out "Vista-Capable" machines. The year before, 256Mb was the average...
- Posted Feb 18, 2007 3:58pm PST Does it happen consistently at the 20 minute mark? If so, it's possible that they may be completely consuming input and not letting Windows get...
- Posted Feb 18, 2007 3:56pm PST * FERRIS BUELLER: THE NEXT GENERATION'D *
- Posted Feb 18, 2007 2:53pm PST While I agree with you that in about 12-18 months we're going to start to get programs that can really take advantage of >2Gb in a process, I...
- Posted Feb 18, 2007 9:12am PST If Ned Beatty couldn't make it down that river, I don't think any of us could. :O
- Posted Feb 18, 2007 8:59am PST Here's a breakdown of where the money goes on a $2 million budget first-party game. http://www.romsteady.net/blog/2006/07/games-why-15-million.html
- Posted Feb 18, 2007 8:55am PST If durability is key, check into an older Toughbook.
- Posted Feb 18, 2007 8:54am PST This is how the costs break down. However, the distribution of where funds go after the game ships are completely different.
- Posted Feb 18, 2007 7:44am PST Engine != Perspective.
- Posted Feb 18, 2007 7:29am PST When I was doing my compat testing on Vista, I found that nVidia's drivers performed great but were very unstable, while ATI's drivers were very...
- Posted Feb 18, 2007 6:44am PST I think you mean cover the dog's ass... ;)
- Posted Feb 18, 2007 6:43am PST This is why I've stopped going to movies with any expectations above "it has to be better than the non-MST3K version of Manos: The Hands Of Fate....
- Posted Feb 17, 2007 9:31pm PST Unsure, but if Blender can export to .fbx, it may not be necessary...