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56 chatty comments by "LoneBoco"
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LoneBoco:
Posted Dec 21, 2011 12:53pm PST
You are thinking of the pagefile. You cannot disable virtual memory. Nor can you completely eliminate paging (I believe Windows will still page...
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LoneBoco:
Posted Dec 21, 2011 12:12pm PST
They are talking about virtual memory, not RAM. Every single process on your computer has a virtual address space. A 32-bit number has a range of...
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LoneBoco:
Posted Mar 22, 2011 10:32pm PDT
I have one of those Falcon 4.0 binders. I especially like the Advanced Tactics section that goes over different flight formations, dogfighting...
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LoneBoco:
Posted Nov 09, 2010 4:21pm PST
Sure, I'll go for it. A new video card would be a great thing to have.
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LoneBoco:
Posted Oct 30, 2010 1:25am PDT
I keep hoping for The Elder Scrolls 5 on the id Tech 5 engine. Someone needs to make it so. I'm so tired of slow and buggy Bethesda titles. I'll...
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LoneBoco:
Posted Jul 27, 2010 1:23pm PDT
Using Steamworks isn't "criminal." He is complaining about how products that use Steamworks require you to install the Steam storefront....
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LoneBoco:
Posted Jul 27, 2010 1:07pm PDT
Impulse::Reactor is Impulse's answer to Steamworks. Impulse::Reactor is entirely server-side and doesn't require any 3rd party download, while...
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LoneBoco:
Posted Jul 22, 2010 9:17am PDT
I play it a lot. The best way to play it is to integrate yourself into a community that makes missions.
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LoneBoco:
Posted Jul 19, 2010 9:30pm PDT
Where are these other campaigns? I see only 1 campaign, Jacob's Rest, which contains 7 levels.
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LoneBoco:
Posted Jul 12, 2010 5:06pm PDT
Captain Hairdo
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LoneBoco:
Posted May 07, 2010 11:37pm PDT
The only terrible thing about the weapon balance changes is that they have made the T88 pretty useless again. It was actually a viable alternative...
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LoneBoco:
Posted Feb 25, 2010 8:08pm PST
Yes, there will be 27 "experimental" units, but they lump all the experimentals into that figure. That includes both the minor and major...
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LoneBoco:
Posted Feb 25, 2010 8:03pm PST
Really? To me, it seems like a more streamlined version of the first game, much like how Mass Effect 2 compares to the first one. The first game...
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LoneBoco:
Posted Dec 07, 2009 6:40pm PST
I hope they fix some of the bugs. The one that bugged me the most was that, when respawning in multiplayer, the game didn't clear any "blur"...
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LoneBoco:
Posted Nov 07, 2009 1:11am PST
I'm not sure if you notice this, but XBox Live Arcade wasn't released until November 3rd, 2004. Before then, it was just a multiplayer game...
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