By Steven Wong   //   May 30, 2014 3:00 PM

A history of video game funding

Last week, Harmonix completed a Kickstarter campaign to develop a remake of the classic music and rhythm game, Amplitude for modern systems. There were close-calls, and for a while it seemed like the project wouldn't make its $775,000 goal. But a last minute push brought the game past the finish line, and funding exceeded the original amount by $69,127. It was an inspiring moment that made us think back to the lengths independent developers have had to go in order to make and sell video games

By Kat Bailey   //   March 13, 2013 11:00 AM

Shroud of the Avatar to put roleplaying back into RPGs, Garriott hopes

Richard Garriott is not the first great designer to turn to Kickstarter as a means to fund his work. But while Shroud of the Avatar, his long-awaited return to game design, directly references the classic Ultima series, Garriott is banking on more than nostalgia.
By Kat Bailey   //   March 13, 2013 9:00 AM

Episodic content would alleviate 'mistakes' of MMOs, Ultima creator says

Having been involved in role-playing games for so many years, starting with the Ultima games, Richard Garriott is quite qualified to discuss what is wrong with the genre. And one of the biggest mistakes being made by MMOs today is spending so much time and money on the game without knowing if the audience will accept it.
By Steve Watts   //   March 8, 2013 10:00 AM

Richard Garriott announces Shroud of the Avatar

Richard Garriott's "Ultimate RPG" has been revealed, a spiritual successor to the Ultima series titled Shroud of the Avatar: Forsaken Virtues. It's currently seeking crowd-funding via Kickstarter.
By Steve Watts   //   July 10, 2012 3:30 PM

Richard Garriott building 'New Britannia' iOS RPG

Richard Garriott's company Portalarium has secured funding for two upcoming projects: a browser and mobile game called "Ultimate Collector," and his social RPG "New Britannia."
By Steve Watts   //   December 12, 2011 1:00 PM

Garriott 'in discussions' with EA about new Ultima

Game designer Richard Garriott talks about his current RPG project, his talks with EA about making it an Ultima project, and the legacy of the series living on whether his next game carries the name or not.