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By Ozzie Mejia   //   September 9, 2015 1:00 PM

Divinity: Original Sin 2 studio founder discusses multiplayer options and more

Divinity: Original Sin 2 has passed its Kickstarter goal and the creators at Larian Studios have big plans for this sequel. To learn more, Shacknews Showcase's Andrew Zucosky spoke to studio founder Swen Vincke about multiplayer and the game's many other new features.

By Ozzie Mejia   //   September 9, 2015 11:30 AM

Why Lovers in a Dangerous Spacetime scrapped Hard Mode for Casual Mode

Lovers in a Dangerous Spacetime arrives today and make no mistake about it, it's cute and adorable. But it's also insanely hard, hard enough to warrant throwing a proposed Hard Mode out the window. Asteroid Base co-founder Jamie Tucker discusses why in an interview with Shacknews Showcase's Andrew Zucosky.

By Ozzie Mejia   //   August 30, 2015 1:11 PM

PAX Prime 2015: King's Quest is 'Rubble Without a Cause' this fall

The first details on the second chapter of King's Quest was revealed earlier this weekend at PAX Prime, which will go by the title 'Rubble Without a Cause' and take place five years after the events of 'A Knight to Remember.'

By Ozzie Mejia   //   August 30, 2015 12:00 PM

PAX Prime 2015: Final Fantasy 15 confirmed for 2016 release

Square Enix held a panel for Final Fantasy XV during PAX Prime 2015 yesterday and among the reveals were that the game would indeed hit in 2016, with a special March event set to be host to the game's official release date.