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By Ozzie Mejia   //   June 15, 2013 9:30 AM

Field Report: Marvel Heroes

Marvel Heroes is a free-to-play MMO, faithful to its source material and filled with fan service, with some flaws that prevent it from feeling completely superheroic.
By Timothy J. Seppala   //   March 18, 2013 12:30 PM

Field Report: Dead Space 3 'Awakened' DLC

Awakened, and Dead Space entirely as of late, thinks it's far more clever than it actually is. It's over-complicating and bloating things to the point of confusion and lost me along the way.
By Timothy J. Seppala   //   March 7, 2013 11:00 AM

Field Report: Mass Effect 3 'Citadel' DLC

While I had no problem with how Mass Effect 3 ended Shepard's story, Citadel is a more formal—and wholly welcome--farewell that doesn't insult the finality of what's come before it chronologically and through the narrative. Bravo, BioWare.
By Timothy J. Seppala   //   December 5, 2012 12:00 PM

Field Report: Mass Effect 3 Omega DLC

Mass Effect 3's Omega DLC feels like and add-on, and an poorly implemented one at that. High points were fleeting, giving the bulk of the content a superfluous feel. Not the best of BioWare's attempts to expand the ME3 universe.
By Andrew Yoon   //   December 4, 2012 2:45 PM

Field Report: Mass Effect PS3

Today, PS3 owners will be able to get their hands on a long-awaited port: the original Mass Effect. We had a quick test of the retail version of the game, just to see how the Edge of Reality-developed port stands up.
By Andrew Yoon   //   December 4, 2012 7:30 AM

Field Report: XCOM Enemy Unknown - Slingshot

You'll have to start a brand new campaign to access any of the new content for XCOM: Enemy Unknown's "Slingshot" add-on. Considering how great the core game is, that's not really a bad thing.
By Ozzie Mejia   //   September 17, 2012 10:30 AM

Field Report: Guild Wars 2

When I first encountered Guild Wars, it was creating a reputation for itself as one of the main alternatives to World of Warcraft, offering a similar experience without the crippling monthly fee. Guild Wars 2 represents a major step forward for NCsoft and ArenaNet, completely stepping out of WoW's shadow and firmly planting itself as the new standard for MMORPG's.
By Ozzie Mejia   //   July 12, 2012 1:30 PM

Field Report: The Secret World

Age of Conan developer Funcom has jumped back into the MMO space with The Secret World. However, I have reservations as to whether this game can sustain a monthly subscription model.
By Andrew Yoon   //   May 7, 2012 6:00 AM

Field Report: Starhawk

It's clear that Starhawk will live and die by its multiplayer. However, unlike its predecessor, Starhawk also offers a single-player campaign--one that players will not want to miss.
By Steve Watts   //   February 29, 2012 1:45 PM

Field Report: Final Fantasy XIII-2 'Sazh: Heads or Tails' DLC

"Sazh: Heads or Tails" serves as the first bit of episodic content for Final Fantasy XIII-2, and Square Enix stepping into the brave new world of episodic distribution for its most famous franchise. Is it worth the gamble?
By Steve Watts   //   February 17, 2012 12:00 PM

Field Report: Gotham City Impostors

Now that Gotham City Impostors has been released, we take a closer look at the game systems and technical hiccups in the zany multiplayer shooter.
By Jeff Mattas   //   December 19, 2011 1:15 PM

Star Wars: The Old Republic first look

Star Wars: The Old Republic coverage kicks off with impressions of the first 10 levels of gameplay for the Jedi Consular player class.
By Xav de Matos   //   November 15, 2011 12:00 PM

Field Report: Halo Anniversary

We look at Microsoft's ten year 'celebration' of the original Halo with a Field Report on Halo: Combat Evolved Anniversary. Does it remind us of the good old days or prove nostalgia isn't what it used to be?