By Steve Watts   //   June 21, 2011 10:30 AM

Take-Two CEO promises 'future Duke IP'

Take-Two CEO Strauss Zelnick has promised "future Duke IP" coming from the company, implying that another entry to the franchise is at least being planned.
By Alice O'Connor   //   June 21, 2011 9:00 AM

Duke Nukem Forever demo out now on PC, 360

Duke's demo launched on Xbox 360 in the wee small hours of the morning, is now available on PC via Steam, and will be out on PS3 "as soon as possible."
By Xav de Matos   //   June 16, 2011 12:00 PM

Shack Giveaway: Duke Nukem Forever

Team Shack has five copies of Duke Nukem Forever to giveaway to the community that is so important to the series, it was named in the credits! This giveaway has now ended.
By Steve Watts   //   June 14, 2011 6:00 AM

Duke Nukem Forever review

Duke Nukem Forever has released at long last, and it's more of a whimper than a bang. The game shows its age and fails to live up to its own legacy.
By Alice O'Connor   //   June 8, 2011 11:44 AM

Duke Nukem Forever dedicated servers confirmed for PC

The answer a certain subsection of PC gamers has been dying to hear is now in--yes, DNF will support dedicated servers on PC. Plus, Gearbox is inviting everyone to the launch party in Dallas this Saturday.
By Alice O'Connor   //   June 2, 2011 6:45 AM

Duke Nukem Forever gets launch trailer, free DLC for First Access Club

If the supposed release of Duke Nukem Forever is all a massive prank, it's a thorough one. Today has brought word that its first multiplayer DLC will be free to First Access Club members, while the launch trailer has, well, launched.
By Alice O'Connor   //   May 24, 2011 5:30 AM

Duke Nukem Forever gone gold [updated]

Honestly, Duke Nukem Forever has gone gold. It's probably genuinely actually sort of being released, maybe, we think. Oh, how we jest!
By Steve Watts   //   May 3, 2011 9:45 AM

Duke Nukem system specs revealed

Gearbox released the official minimum and recommended system specs for Duke Nukem Forever, putting us one tenuous step closer to the release of the game.
By Garnett Lee   //   April 20, 2011 6:00 PM

Duke Nukem Forever totals over 6,000 man-months of work

As Duke Nukem Forever enters the development home stretch, Gearbox president Randy Pitchford talks about how much work has gone into the game and credits some of the external teams helping them make it to the finish line.