Yager Development News


Shack Reels: Dreadnought Gameplay and eSports Interview

By Shack Staff, Sep 10, 2015 1:00pm PDT

Shacknews talks space battles in Dreadnought with Tony Medrano.


Deep Silver pulls developer Yager from Dead Island 2

By Ozzie Mejia, Jul 14, 2015 2:46pm PDT

Dead Island 2's development is apparently still not going the way publisher Deep Silver has hoped, so developer Yager has been taken off the project.


"maybe they were trying to pull a Spec Ops: The Line with it."

- Stimpak Chopra see all 28 comments

Dead Island 2 delayed to 2016 for developmental reasons

By Daniel Perez, Apr 30, 2015 8:40am PDT

Deep Silver has announced Dead Island 2 won't be released this year due to developmental reasons.


"Crap, that doesn't bode well. I appreciate the reasoning but I'm still worried now."

- yukichigai see all 2 comments

Spec Ops: The Line writer says making violent games is 'too easy'

By Andrew Yoon, Apr 05, 2013 12:00pm PDT

"We wanted to see if we could make a game where the moment-to-moment violence was meaningful," Williams said of Spec Ops: The Line. "If violence was going to be meaningful, we needed to plant a seed of doubt."


"I want to enjoy this game. Really, I do. However, I think I've experienced just enough of what ..."

- NickDelios see all 6 comments

Spec Ops dev 'regrets' having achievements on choices, says sales are low

By Andrew Yoon, Aug 13, 2012 4:30pm PDT

While Yager's decision to take 2K's Spec Ops series into psychological territory was commendable, there's one feature that irked many gamers the wrong way: achievements.


"Some of my favorite games have scores. Bayonetta has a combo score and an end-of-verse and ..."

- the archvile see all 15 comments

Spec Ops: The Line multiplayer trailer claims sand is a 'gamechanger'

By Andrew Yoon, Apr 20, 2012 10:30am PDT

Sure, Spec Ops: The Line may look like your ordinary third-person cover-based shooter. But 2K Games wants you to think it's more than that. In fact, the latest trailer claims that the sand-based gameplay offered in The Line is a "gamechanger."


"Gimmick gameplay, just like Hydrophobia. News to game devs: one trick does not a magic show make."

- MondayJBlack see all 9 comments

Spec Ops: The Line preview

By Andrew Yoon, Feb 07, 2012 7:00am PST

I was ready to write off Spec Ops: The Line. But after two hours of hands-on time, I walked away impressed, eager to play more.


"Reminds me of Rogue Warrior; Zombie Studios was the original developer of that, but then ..."

- the archvile see all 3 comments