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The Bureau: XCOM Declassified review: potential unknown

By Ozzie Mejia, Aug 26, 2013 11:30am PDT

The Bureau: XCOM Declassified shows the potential to be a mixture of third-person shooting and tactical XCOM strategy, but winds up falling short in both departments.

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"Oh man! It wasn't until I read your post just now that this stuck out to me. I mean, I've seen ..."

- warcrow see all 32 comments

XCOM: Enemy Within encourages less conservative play

By Steve Watts, Aug 21, 2013 12:45pm PDT

XCOM: Enemy Within lead designer Ananda Gupta explains how obtaining the new "meld" currency is designed to encourage more risky play, as conservative players won't gain as much from exploring the map.

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"I think this is the right direction if they can pull it off. There really was no downside to ..."

- sasoi see all 5 comments

The Bureau: XCOM Declassified live-action web series, from beginning to end

By Steve Watts, Aug 09, 2013 12:30pm PDT

The Bureau: XCOM Declassified has been hosting a live-action web series, which concluded today and paved the way for the game's launch.

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"Wow. If the game's story is anything like those videos it'll be a great atmosphere."

- BornAcorn see all 5 comments

XCOM: Enemy Unknown's new achievements hint at expansion

By Steve Watts, Aug 07, 2013 10:30am PDT

A large set of blank Steam achievements seems to imply new XCOM: Enemy Unknown content is on the way.

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"I really hope they add a lot of stuff to base management rather than just add a bunch of ..."

- DeBurgo see all 7 comments

HangoverX teaches you the tactics of The Bureau: XCOM Declassified

By Andrew Yoon, Aug 06, 2013 3:30pm PDT

Get ready for The Bureau: XCOM Declassified with this cute Flash mini-game called HungoverX.

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New XCOM game in the works, 2K Games confirms

By Andrew Yoon, Aug 01, 2013 11:15am PDT

2K Games has announced plans to announce a new XCOM game at Gamescom. It'll likely be XCOM: Enemy Within for PS3, Xbox 360, and PC.

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"Well I'm excited. Hopefully it has terror from the deep inspiration, given the story of it and ..."

- BornAcorn see all 24 comments

The Bureau: XCOM Declassified experimented with a top-down view

By Andrew Yoon, Jul 31, 2013 11:00am PDT

Perhaps no game has been so drastically--and so visibly--changed in recent memory than The Bureau: XCOM Declassified. As the team was iterating on the game, they even transformed the game into a top-down strategy game at one point--a brief experiment that 2K Marin tried (and...

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The Bureau: XCOM Declassified drops radial wheel for PC version

By Andrew Yoon, Jul 17, 2013 6:00am PDT

The PC version of The Bureau: XCOM Declassified drops the radial wheel when playing with mouse and keyboard. It's a rather dramatic change that takes some time to get used to, but ends up being a rather smart way of adapting the controls for players that refuse to use a game...

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"yeah I played bastion with a controller, using big picture, worked great. but for FPS, give me ..."

- FreshwaterAU see all 11 comments

'The transition' of The Bureau: making XCOM Declassified a more tactical shooter

By Andrew Yoon, Jul 17, 2013 5:00am PDT

"We're trying to make a more skillful game that requires more than just run and gun," XCOM Declassified's creative director told us. "We decided if the player obscenely uses tactics and his agents, there should be the possibility that you can beat certain fights without pers...

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"Three player tactical Co-op where you don't just run and gun and actually have to think about ..."

- DandySlayer see all 12 comments

The Bureau: XCOM Declassified trailer is more tactics than shooter

By Steve Watts, Jun 27, 2013 9:00am PDT

A new trailer for The Bureau: XCOM Declassified shows off its strategy roots, as the player proceeds through an enemy encounter without ever firing a single shot.

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"That's what I was looking forward to. I can understand them switching it back to the roots of ..."

- iamgoat see all 17 comments

Mobile review: XCOM: Enemy Unknown

By Ozzie Mejia, Jun 19, 2013 1:00pm PDT

Firaxis and 2K have released the long-awaited iOS version of XCOM: Enemy Unknown. Does it hold a candle to its PC and console brothers?

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"Just got it, little sluggish but otherwise spot on to the Xbox/pc. I'm on an iPad 2 16gb"

- k1ld0r see all 4 comments

Interview: Why XCOM: Enemy Unknown is such a 'good fit' for mobile

By Gabriella Tato, May 31, 2013 10:00am PDT

We chatted with Jake Solomon, lead designer of XCOM: Enemy Unknown about the upcoming iOS version, and what it means for the future of 2K.

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"Its a good fit for mobile, but not my WiiU?! Thats bananas man."

- rtricoche see all 8 comments

XCOM: Enemy Unknown iOS preview: made for mobile

By Gabriella Tato, May 30, 2013 5:00am PDT

After spending some time with XCOM: Enemy Unknown on the iPad, it's safe to say that the game for iOS feels like a match that was meant to be.

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"until I saw the bank draft which said $7529, I didnt believe that...my... friends brother woz ..."

- JeanieOwen19 see all 17 comments

The Bureau: XCOM Declassified video looks at agency's origin, tactics

By John Keefer, May 28, 2013 12:30pm PDT

XCOM: Enemy Unknown built on the premise of a modern day UFO agency designed to hunt down and eliminate alien threats. But a new video for The Bureau: XCOM Declassified delves into how developer 2K Marin envisioned the creation of that clandestine organization back in the 19...

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The Bureau: XCOM Declassified preview: mash effect

By Andrew Yoon, May 13, 2013 5:00am PDT

XCOM as it is today can be best summed up as this: Mass Effect, set in the 60s.

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"Yeah I hope for this too - I loved the story in 1 and 2 but Combat rated a 5 or 6 for me. Big ..."

- bryanvlo see all 8 comments