XCOM Series News


XCOM 2 system requirements revealed

By Daniel Perez, Dec 10, 2015 1:10pm PST

You actually won't need such a powerful machine in order to run XCOM 2.


"Cool, those seem pretty good must be scalable. The new screens look really nice so that is good ..."

- valcan_s see all 2 comments

XCOM 2 Devs Address Mod Support, Procedural Levels

By Steve Watts, Oct 05, 2015 9:00am PDT

Shacknews talks with XCOM 2 creative director Jake Solomon and art director Greg Foertsch about the future of mod support, how its procedural generation works, and alien win conditions.


"And just as the player is trying to complete the game, the aliens are too. XCOM 2 introduces ..."

- Jikim see all 4 comments

XCOM 2 introduces us to its new, and familiar, personnel

By Daniel Perez, Sep 02, 2015 9:46am PDT

2K and Firaxis are introducing us to the personnel we'll be working with on the Avenger in XCOM 2.


XCOM: Enemy Unknown headed to PS Vita, according to ESRB

By Daniel Perez, Aug 31, 2015 9:16am PDT

An ESRB rating has popped up for a game called XCOM: Enemy Unknown Plus for the PlayStation Vita.


"I keep wanting to get this for ios or android, but I keep hearing how it's a total memory hog ..."

- daggot see all 2 comments

XCOM 2 release date pushed back to February 2016

By Daniel Perez, Aug 28, 2015 9:32am PDT

The upcoming sequel to 2012's XCOM: Enemy Unknown needs a little more time to be developed, so 2K and Firaxis have announced XCOM 2 is getting delayed.



- Rice-Rocketeer see all 27 comments

XCOM 2 Gamescom 2015 demo boards the Avenger

By Ozzie Mejia, Aug 20, 2015 5:00am PDT

2K Games and Firaxis have released the XCOM 2 demo shown during Gamescom 2015, showing off the game's central hub.


"The guy speaking from 8min22s onward sounds exactly like Optimus Prime! oO"

- scary_monster see all 24 comments

XCOM 2 lead producer discusses what happened to Central Officer Bradford

By Ozzie Mejia, Jul 02, 2015 1:25pm PDT

He was one of the central characters of XCOM: Enemy Unknown, but what ended up happening to Central Officer Bradford? XCOM 2 lead producer Garth DeAngelis explains during a recent livestream.


"Nice I need any info I can get even if it's a rehash of stuff from e3"

- bolneze see all 5 comments

Watch the full XCOM 2 E3 2015 gameplay demo

By Ozzie Mejia, Jun 25, 2015 5:00am PDT

XCOM 2 is coming exclusive to PC later this year. To help generate some excitement, here's the full demo from E3 2015.


XCOM Enemy Within video review: luck of the draw

By Shane Satterfield, Nov 11, 2013 4:00am PST

Last year's XCOM: Enemy Unknown was a critical darling, redefining how a turn-based strategy game can look and play. A year later, Firaxis returns...


"Until we're gaming on the oculus rift, I think everyone is bored. "

- pjargon see all 21 comments

Significant layoffs at 2K Marin, developer of The Bureau: XCOM Declassified

By Andrew Yoon, Oct 17, 2013 1:15pm PDT

2K Marin, developer of the recently-released The Bureau: XCOM Declassified, is laying off a "large number" of employees.


"Rod Ferguson's team consists of ex-S.W. 1313 and Prey 2 team members, so I'm guessing we'll be ..."

- Dr Proton see all 4 comments

XCOM: Enemy Within adds 'save scum' option for players that exploit quicksave

By Andrew Yoon, Oct 16, 2013 12:45pm PDT

In XCOM: Enemy Unknown, the dice rolls have already been set when you save the game. Enemy Within lets you turn that off so you can better abuse the quicksave system.


"Just because the odds aren't in favor, doesn't mean it won't happen. "

- twifosp see all 31 comments

The Bureau: XCOM Declassified's Xbox 360-exclusive DLC coming next week

By Steve Watts, Oct 02, 2013 8:30am PDT

The Bureau: XCOM Declassified will get its first DLC next week, the Xbox 360-exclusive "Hangar 6 R&D." 2K has detailed what's coming in the pack.


"Yeah I'd love to see an evolution of the mechanics with a totally different scenario (ie get rid ..."

- Sephiras see all 5 comments

XCOM from aliens' perspective would be complicated, says Firaxis

By Steve Watts, Sep 30, 2013 8:15am PDT

XCOM has plumbed the depths of a human story, but switching perspectives to the aliens would require more than just replacing human units with alien ones, according to Firaxis' Anada Gupta.


"I agree with this, I don't see the point of an alien POV campaign. Make the aliens playable in ..."

- Captain Loco see all 8 comments

XCOM: Enemy Within has you punching aliens with mechs

By Andrew Yoon, Sep 03, 2013 7:30am PDT

The upcoming Enemy Within expansion for XCOM: Enemy Unknown adds a bevvy of new features for players to tinker around with. However, there's one primary takeaway fans have become fixated on: the ability to punch aliens with mechs.


The Bureau: XCOM Declassified review: potential unknown

By Ozzie Mejia, Aug 26, 2013 11:30am PDT

The Bureau: XCOM Declassified shows the potential to be a mixture of third-person shooting and tactical XCOM strategy, but winds up falling short in both departments.


"Oh man! It wasn't until I read your post just now that this stuck out to me. I mean, I've seen ..."

- warcrow see all 32 comments