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XCOM Series News

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XCOM 2 features native Steam Controller support; other gamepads not supported yet

By Ozzie Mejia, Feb 05, 2016 2:20pm PST

As Firaxis warned back in June, gamepad support for XCOM 2 just isn't in the cards at launch. Well, not all gamepads anyway, because thanks to a collaboration with Valve, the latest game in the series now features native support for Steam Controllers.

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"The mouse cursor to move was real fiddly when moving players on turns in the last XCOM. So many ..."

- pyide see all 36 comments

XCOM 2 getting mods from Long War Studios at launch

By Daniel Perez, Jan 21, 2016 7:55am PST

Long War Studios has partnered with 2K and Firaxis Games to create some mods for XCOM 2, which will hopefully be available at launch.

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"Are we to infer that the game is launching with mod support? Or are they just making an ..."

- pyide see all 4 comments

XCOM 2 system requirements revealed

By Daniel Perez, Dec 10, 2015 1:10pm PST

You actually won't need such a powerful machine in order to run XCOM 2.

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"Cool, those seem pretty good must be scalable. The new screens look really nice so that is good ..."

- valcan_s see all 2 comments

XCOM 2 Devs Address Mod Support, Procedural Levels

By Steve Watts, Oct 05, 2015 9:00am PDT

Shacknews talks with XCOM 2 creative director Jake Solomon and art director Greg Foertsch about the future of mod support, how its procedural generation works, and alien win conditions.

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"And just as the player is trying to complete the game, the aliens are too. XCOM 2 introduces ..."

- Jikim see all 4 comments

XCOM 2 introduces us to its new, and familiar, personnel

By Daniel Perez, Sep 02, 2015 9:46am PDT

2K and Firaxis are introducing us to the personnel we'll be working with on the Avenger in XCOM 2.

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XCOM: Enemy Unknown headed to PS Vita, according to ESRB

By Daniel Perez, Aug 31, 2015 9:16am PDT

An ESRB rating has popped up for a game called XCOM: Enemy Unknown Plus for the PlayStation Vita.

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"I keep wanting to get this for ios or android, but I keep hearing how it's a total memory hog ..."

- daggot see all 2 comments

XCOM 2 release date pushed back to February 2016

By Daniel Perez, Aug 28, 2015 9:32am PDT

The upcoming sequel to 2012's XCOM: Enemy Unknown needs a little more time to be developed, so 2K and Firaxis have announced XCOM 2 is getting delayed.

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"IAWTNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO ..."

- Rice-Rocketeer see all 27 comments

XCOM 2 Gamescom 2015 demo boards the Avenger

By Ozzie Mejia, Aug 20, 2015 5:00am PDT

2K Games and Firaxis have released the XCOM 2 demo shown during Gamescom 2015, showing off the game's central hub.

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"The guy speaking from 8min22s onward sounds exactly like Optimus Prime! oO"

- scary_monster see all 24 comments

XCOM 2 lead producer discusses what happened to Central Officer Bradford

By Ozzie Mejia, Jul 02, 2015 1:25pm PDT

He was one of the central characters of XCOM: Enemy Unknown, but what ended up happening to Central Officer Bradford? XCOM 2 lead producer Garth DeAngelis explains during a recent livestream.

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"Nice I need any info I can get even if it's a rehash of stuff from e3"

- bolneze see all 5 comments

Watch the full XCOM 2 E3 2015 gameplay demo

By Ozzie Mejia, Jun 25, 2015 5:00am PDT

XCOM 2 is coming exclusive to PC later this year. To help generate some excitement, here's the full demo from E3 2015.

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XCOM Enemy Within video review: luck of the draw

By Shane Satterfield, Nov 11, 2013 4:00am PST

Last year's XCOM: Enemy Unknown was a critical darling, redefining how a turn-based strategy game can look and play. A year later, Firaxis returns...

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"Until we're gaming on the oculus rift, I think everyone is bored. "

- pjargon see all 21 comments

Significant layoffs at 2K Marin, developer of The Bureau: XCOM Declassified

By Andrew Yoon, Oct 17, 2013 1:15pm PDT

2K Marin, developer of the recently-released The Bureau: XCOM Declassified, is laying off a "large number" of employees.

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"Rod Ferguson's team consists of ex-S.W. 1313 and Prey 2 team members, so I'm guessing we'll be ..."

- Dr Proton see all 4 comments

XCOM: Enemy Within adds 'save scum' option for players that exploit quicksave

By Andrew Yoon, Oct 16, 2013 12:45pm PDT

In XCOM: Enemy Unknown, the dice rolls have already been set when you save the game. Enemy Within lets you turn that off so you can better abuse the quicksave system.

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"Just because the odds aren't in favor, doesn't mean it won't happen. "

- twifosp see all 31 comments

The Bureau: XCOM Declassified's Xbox 360-exclusive DLC coming next week

By Steve Watts, Oct 02, 2013 8:30am PDT

The Bureau: XCOM Declassified will get its first DLC next week, the Xbox 360-exclusive "Hangar 6 R&D." 2K has detailed what's coming in the pack.

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"Yeah I'd love to see an evolution of the mechanics with a totally different scenario (ie get rid ..."

- Sephiras see all 5 comments

XCOM from aliens' perspective would be complicated, says Firaxis

By Steve Watts, Sep 30, 2013 8:15am PDT

XCOM has plumbed the depths of a human story, but switching perspectives to the aliens would require more than just replacing human units with alien ones, according to Firaxis' Anada Gupta.

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"I agree with this, I don't see the point of an alien POV campaign. Make the aliens playable in ..."

- Captain Loco see all 8 comments