by Nick Breckon, Mar 17, 2009 7:32pm PDT
"The player controls all of this by shooting at enemies, as well as bullets," says a GRIN developer of Wanted: Weapons of Fate in the following, absolutely insane gameplay clip.
The game hits PC, PS3 and Xbox 360 on March 24. PS3 and Xbox 360 demos are already available.
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by Chris Faylor, Mar 10, 2009 2:44pm PDT
In the post-Matrix and post-Max Payne world, slow-mo shoot-outs are starting to feel a little generic. That's why, as producer producer Nick Torchia explains below, Wanted: Weapons of Fate only lets you trigger "assassin time" when popping out of cover.
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"I still didn't find any utility from curving my bullets. Their usefulness should be that much ..."
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