Tri Synergy News


X Rebirth dev focused on fixing crashes, performance and showstoppers

By Alice O'Connor, Nov 22, 2013 8:15am PST

Oh, how wonderful and exciting X Rebirth looked in the run-up to release, but oh, how harsh and unforgiving is the cold light of reality. The space sim is more than a mite wonky in its current state, but developer Egosoft has plans to fix it up, and detailed them in a new de...


"I was kiddin anyway. Wasn't super into the previous games but I hoped this would fill the gap ..."

- seawolfnfhq see all 16 comments

X Rebirth launch trailer splashes down

By Alice O'Connor, Nov 14, 2013 6:30am PST

After years of waiting and hoping, it's finally almost here, launching tomorrow at long last. And pull back to reveal... oh! I'm talking about X Rebirth. Developer Egosoft has deployed a trailer to celebrate the space sim's release, hinting at all the wonderful things we'll ...


"Well, you may be right with this game but I don't see why they'd mix it up now. You basically ..."

- Mr. Goodwrench see all 8 comments

X Rebirth trailer details trading and mining

By Alice O'Connor, Sep 27, 2013 6:00am PDT

X Rebirth wowed us last month with a trailer on the space sim's scale and depth, and now is impressing with intricate detail. A new trailer devotes ten minutes to how trading and mining work in a galaxy where NPC ships tie into the economy and you can control your own fleet ...


"But...it's a space game, about doing stuff in space. The stuff one can do in space that is ..."

- UtilityMaximizer see all 44 comments

X Rebirth blasting off into absurdly detailed space on November 19

By Alice O'Connor, Aug 09, 2013 6:30am PDT

X Rebirth may be arriving two years later than planned but oh me oh my it certainly has used that extra time well. Developer Egosoft has announced its latest sandbox space sim will launch on November 19, and dropped a hot trailer showing the sim is so detailed, you can get o...


"Considering how much of it they showed in the trailer, I doubt that it is a major portion. And ..."

- isochronous see all 14 comments