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Dying Light: How to Find a Gun

By Shack Staff, Jan 30, 2015 2:30pm PST

Tired of searching endlessly for a gun? Let us help.

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Dying Light: Locate EXPcalibur and its Blueprint

By Shack Staff, Jan 28, 2015 3:30pm PST

Our quick guide to help you find one of the most powerful weapons available in Dying Light.

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Dying Light has its own Destiny-style loot cave

By Daniel Perez, Jan 28, 2015 6:35am PST

Loot caves are so hot right now.

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"especially with this diablo-esque loot system. the durability thing makes it all blehhhh"

- jane911 see all 42 comments

Dying Light story trailer introduces us to Kyle Crane

By Daniel Perez, Dec 08, 2014 9:15am PST

We're nearly a month away from the release of Dying Light, and Techland has finally released the title's story trailer that gives us a better understanding of what the game's all about.

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Dying Light will no longer be infecting Xbox 360 and PlayStation 3

By Daniel Perez, Oct 29, 2014 9:05am PDT

All consoles that are getting Dying Light, please step forward. Uh... not so fast, Xbox 360 and PlayStation 3.

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Dying Light trailer hunts the hunters

By Steven Wong, Oct 09, 2014 7:00am PDT

Dying Light reveals new details about the Be the Zombie mode, a multiplayer challenge that pits survivors against a Night Hunter. Unlike typical mindless zombies, this one is powerful, fast, and controlled by a bloodthirsty player.

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"Steven Wong posted a new article, Dying Light trailer hunts the hunters"

- Shacknews see all 3 comments

Dying Light lead designer discusses co-op and PvP

By Ozzie Mejia, Sep 04, 2014 2:15pm PDT

Shacknews caught up with Techland's Maciej Binkowski at Gamescom and asked about Dying Light's co-op and PvP gameplay.

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Dying Light dev diary explains natural movement system

By Ozzie Mejia, Aug 29, 2014 9:00am PDT

Techland takes some time to discuss the natural movement system set to take center stage in Dying Light.

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New Dying Light trailer debuts in time for Gamescom

By Robert Workman, Aug 08, 2014 10:00am PDT

WB Games' forthcoming open-world zombie game is looking good.

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"Same Gamescom is 11-17 I expect some good stuff to come out of it there is hope."

- valcan_s see all 4 comments

Dying Light: played at E3 2014

By Robert Workman, Jun 12, 2014 6:30pm PDT

Dying Light has come a long way from its debut last year.

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"I'm not usually interested in zombie games, but this one looks like a lot of fun!"

- bobthemagichobo see all 2 comments

Dying Light trailer shows the dangers of nighttime

By Ozzie Mejia, Jun 04, 2014 3:45pm PDT

Dying Light may not be coming out until 2015, but Techland isn't waiting another minute to release this new gameplay trailer.

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"Looks that good and polished already i dont see what all the extra time is needed for maybe its ..."

- millerguy1980 see all 4 comments

Dying Light pushed to 2015 for sake of 'Natural Movement' system

By Steve Watts, May 08, 2014 10:00am PDT

Dying Light has been pushed to February 2015, in order to fully realize the parkour-like "Natural Movement" system.

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"I love it - "Let's not meander surely but slowly towards a zombiegame inflation, fatigue, and ..."

- aoleon see all 10 comments

Hellraid moves onto Xbox One & PS4, slips into 2015

By Andrew Yoon, Apr 30, 2014 8:15am PDT

Techland, developers of the Dead Island series, announced Hellraid a year ago, promising "elements of hack & slash RPGs, first-person shooters." But instead of releasing on PS3 & Xbox 360, it's coming to next-gen.

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"Well, if the delay means the PC version will have better graphics as well, then I guess that's ..."

- Grape Flavor see all 6 comments

Hellraid: The Escape announced for iOS, coming in May

By Steve Watts, Apr 02, 2014 4:00pm PDT

Techland has announced Hellraid: The Escape, an iOS game based on the Hellraid property coming from Techland.

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How Dying Light allows full freedom of movement

By Ozzie Mejia, Mar 29, 2014 4:00pm PDT

After previously discussing Dying Light's parkour movement and zombie threat, Techland went to EGX Rezzed to discuss how the game's open world will allow full freedom of movement.

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"So presumably you'll be able to climb over anything and everything, but 99% of the rooms and ..."

- CynicalWanderer see all 4 comments