Take-Two News


One level in BioShock Infinite has more dialogue than original

By Steve Watts, Mar 20, 2012 1:45pm PDT

BioShock Infinite features three times more dialogue in a single level than in the entirety of BioShock 1, according to Irrational's Ken Levine.


"if a single level features 3 times the amount of combat variety as all of BioShock 1 i might be ..."

- qwpeoriu see all 33 comments

Max Payne 3 delayed into May [updated]

By Alice O'Connor, Jan 17, 2012 6:00am PST

Rockstar's Max Payne 3 has shattered its planned March 2012 release window with some manner of extravagant slow-motion explosion and is now diving sideways towards a May 2012 launch, parent company Take-Two has announced.


"ShackNews.com Exclusive: Rockstar/Take-Two management confirms that they are assholes"

- EricZBA see all 18 comments

Take Two second quarter loss shaved by catalog and digital sales

By Garnett Lee, Nov 08, 2011 5:15pm PST

Take Two shared its financial results for the second quarter ended Sep 30. The publisher posted a less than expected loss buoyed by strong catalog and digital sales and still plans to turn a profit for the full year.


Occupy Wall Street influencing BioShock Infinite

By Steve Watts, Oct 28, 2011 10:00am PDT

BioShock Infinite takes some cues from political revolution, making creator Ken Levine reflect on its similarities to current protest movements.


"You're right about that, but anarchist tend to ride the coat tails of left wingers. In European ..."

- Ksey17 see all 9 comments

BioShock Infinite capitalizing on PS3 strengths

By Steve Watts, Aug 09, 2011 1:00pm PDT

Irrational's Ken Levine talks about PS3 architecture, stereoscopic 3D, New Game Plus modes, and building relationships with the player.


"As long as Apple restricts their OS to Macs they will never supplant Windows for gaming."

- Topsiderover see all 6 comments

Take-Two reports loss; Duke 'projected' to be profitable

By Xav de Matos, Aug 08, 2011 5:15pm PDT

Take-Two Interactive has posted its first quarter results for fiscal 2012, reporting a loss of $8.6 million versus a $26.3 million profit during its last reported April-June period.


"Because Duke and LA Noire were not the AAA blockbuster sellers that they expected them to be. ..."

- dedgecko see all 16 comments

Duke Nukem Forever sales lower Take-Two revenue estimates

By Andrew Yoon, Jul 05, 2011 2:30pm PDT

Duke Nukem Forever may not be the sales success that publisher 2K Games and parent company Take-Two Interactive had expected.


"it looks like it. analysts. what a bunch of overrated idiots. "

- fw_rams see all 170 comments

Take-Two CEO promises 'future Duke IP'

By Steve Watts, Jun 21, 2011 10:30am PDT

Take-Two CEO Strauss Zelnick has promised "future Duke IP" coming from the company, implying that another entry to the franchise is at least being planned.


"that's a lot of text for a duke game. duke is simple. straight forward action. doesn't take ..."

- fw_rams see all 114 comments

NHL 2K11 Only on Wii This Year

By Chris Faylor, Mar 03, 2010 2:13pm PST

Traditionally released on a variety of platforms, 2K Sports' annual hockey franchise NHL 2K will be (mostly) taking this year off, with only a Wii...


"2K10 for Wii is satisfying once you get your mind around the controls. The menu system however ..."

- Thund3rball see all 3 comments

Take-Two Confirms Corporate 'Restructuring,' Denies Studio Layoff Rumours

By Alice O'Connor, Feb 03, 2010 10:40am PST

Rockstar and 2K Games owner Take-Two has confirmed that a corporate "restructuring" is underway but stresses that no development studio positions...


"Geronimo and Sam need shiny new cars and vacation homes people, time to fall on the sword"

- et72 see all 2 comments

Take-Two Reports Record Profit in 2008 as GTA 4 Produces $710M

By Nick Breckon, Dec 17, 2008 3:08pm PST

Publisher Take-Two today reported a strong year of sales in 2008, due in large part to the staggering performance of Rockstar's Grand Theft Auto...


"After finishing Fallout (60 hours!) I thought the same thing... "Man, I hope Borderlands can ..."

- spyrext see all 9 comments

Take-Two CEO Dubs Subscription Gaming a Business 'Holy Grail'

By Blake Ellison, Nov 14, 2008 12:48pm PST

Take-Two CEO Strauss Zelnick has seen the future, and it is subscription-based gaming, a business model that the leader called the "Holy Grail."...


"I'm also Australian and in Australia will only tip IF the service is exceptional. I however ..."

- Thermal Ions see all 41 comments

Take-Two Hit With $50M Lawsuit From Former Executive

By Blake Ellison, Oct 15, 2008 1:55pm PDT

Robert Alexander, a former board member of publisher Take-Two, has sued the company for $50 million, alleging that Take-Two reneged on an oral...


"check out the other 99.9% of cases where judges laughed for 5 mins upon hearing 'oral contract' ..."

- syn0r see all 17 comments

The Fallout of EA and Take-Two's Falling Out

By Blake Ellison, Sep 15, 2008 12:42pm PDT

Over the weekend, publisher Electronic Arts announced that it was ending its attempted merger with Take-Two. With Take-Two's stock diving by...


"That's not really the case. See: a million game franchises. Publishers swap things around ..."

- Chris Remo see all 27 comments

Electronic Arts Terminates Take-Two Takeover Talks

By Maarten Goldstein, Sep 14, 2008 2:50pm PDT

Electronic Arts is dropping its pursuit of Grand Theft Auto 4 publisher Take-Two Interactive, the company announced today. Following months of...


"No, I don't think so; when people spout stupid ea is evil, micro$oft, apple it just works, etc, ..."

- Bantis see all 52 comments