by Steve Watts, May 20, 2013 11:00am PDT
by Andrew Yoon, May 07, 2013 9:00am PDT
The release of Conviction (forgive the pun) splintered the Splinter Cell fanbase. While many enjoyed its fast-paced approach to stealth, series purists missed a more deliberate way of playing. It appears Ubisoft's mission statement with Blacklist is to offer the best of both worlds: appeal to Conviction converts while appeasing the most dedicated, hardcore fans.
Adapting Splinter Cell's competitive multiplayer into something that both camps could enjoy seems intrinsically impossible. So, what's Ubisoft's solution? Offer entirely different multiplayer experiences for each type of player, of course.
Read more: 4v4 attack and defend »
Posted May 03, 2013 11:36am PDT - 2,618 views
Follow Sam Fisher as he demonstrates three ways to approach the same mission: undetected; stalking; and all-out super-violent.
"Holy crap!!! Single Player Campaign, Spies vs Mercs and 14 COOP/Gameplay missions, I assume ..."
- alllivestaken See all 4 comments