SimCity Series News

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SimCity coming to Mac alongside PC version

By Steve Watts, Aug 14, 2012 2:00pm PDT

SimCity will be hitting the Mac next February, and allow cross-platform play with PC owners.

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"Signed up for the beta. Can't wait to get my hands on this one."

- bstrad see all 3 comments

SimCity Social: More city, but also more Ville

By Andrew Yoon, Jul 16, 2012 1:00pm PDT

When EA debuted SimCity Social, it used the tagline "More City, Less Ville." Odd, considering the game is nearly a carbon copy of Zynga's own city-building game.

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"I personally hate the energy thing, what's the point of it ANYWAY? It's just the worst feature ..."

- ThatWeirdNewGuy see all 5 comments

SimCity Social officially launches

By Steve Watts, Jul 05, 2012 8:15am PDT

SimCity Social has officially gone out of its beta period and launched in full on Facebook.

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SimCity Social launches on Facebook

By Andrew Yoon, Jun 25, 2012 2:30pm PDT

Maxis and Electronic Arts have unleashed yet another way to find yourself mysteriously losing time on Facebook: SimCity Social

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"I just clicked on the open beta link and the game started up. The game is completely public to ..."

- TheIneffableBob see all 11 comments

SimCity preview

By Ozzie Mejia, Jun 08, 2012 3:30pm PDT

SimCity's E3 demo showed off a number of new features--big and small, including a look at the game's interesting online mode.

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"won't happen. majority of major titles being offline available are a thing of the past now."

- mystikal see all 9 comments

SimCity expands into your home February 2013

By Steve Watts, Jun 01, 2012 3:00pm PDT

EA has nailed down SimCity to February 2013, because the best Valentine's dates are founded on mutual spite for your needy civilian population.

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EA trademarks 'SimOcean'

By Steve Watts, Apr 26, 2012 12:30pm PDT

EA has trademarked "SimOcean," giving a possible hint of a future game in the Sim series.

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"Man what about a simulator where you move cargo from ships to trains using your crane? They ..."

- BornAcorn see all 15 comments

SimCity to use always-on DRM, no mod tools at launch

By Steve Watts, Mar 28, 2012 1:30pm PDT

SimCity will use always-online DRM, even for private, single-player matches, and won't support mod tools at launch.

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"Wow, are you serious? Opinions can't be wrong? So if I think it's okay to take someones life, ..."

- Curike see all 83 comments

One-on-one with SimCity's 'mayor'

By Jason Wilson, Mar 28, 2012 5:30am PDT

Lead Producer Kip Katsarelis explores SimCity's multiplayer and connectivity and how changes in city design over the past decade influence the new game.

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"The disclaimer is valuable context and I appreciate the transparency. I hope to see similar ..."

- Professer12 see all 6 comments

SimCity preview

By Jason Wilson, Mar 28, 2012 5:00am PDT

Multiplayer? Resources? Curvy roads? EA Maxis's latest city-builder has some surprises for you.

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"I'd say no, but why not go for full disclosure it's only a few lines of text so hardly much ..."

- bryanvlo see all 50 comments

SimCity's GlassBox engine shown off

By Steve Watts, Mar 20, 2012 8:15am PDT

SimCity gameplay lead Dan Moskowitz talks about some details of the Glass Box engine running the upcoming title.

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"Driving straight through a line of pedestrians is the best part. Although to be fair, the ..."

- PlayfulPuppy see all 72 comments

SimCity to support 'play anywhere' online design

By Andrew Yoon, Mar 13, 2012 12:30pm PDT

Multiplayer is just one aspect of SimCity's online functionality. The game is being "built from the groud up to support online," Maxis' Andrew Willmott said at a GDC panel.

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"Something tells me it's going to be another one of those "Origin Exclusive" POS."

- TheDr7 see all 16 comments

SimCity system requirements revealed

By Steve Watts, Mar 07, 2012 2:45pm PST

A SimCity product page on Origin has spilled details on the multiplayer, Limited and Deluxe Editions, and the game's expected system requirements.

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"if you are going to sell a pre-order, you better have a list of expected specs so people can ..."

- megreedy see all 14 comments

SimCity designed to support mods

By Andrew Yoon, Mar 07, 2012 12:30pm PST

Maxis has promised that GlassBox, the new engine behind the upcoming SimCity "reboot" will offer modding tools for the community.

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"If we start working on it now, we can have the art ready by the time the game launches. To the ..."

- aasyranth see all 10 comments

SimCity confirmed for PC in 2013

By Andrew Yoon, Mar 06, 2012 6:15pm PST

"Sim City is back." Well, that was a pretty fast reveal.

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"Dude, that giant robotic eye monster in Sim City 2000 was based on historic events, you ..."

- evildanish see all 79 comments