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SimCity gets offline play today

SimCity gets offline play today

It's taken quite a long time, but EA and Maxis' SimCity reboot finally finally has an official offline mode.

"We've listened to our players and today we are delivering against their most direct feedback with the release of the new Single-Player Mode,” Maxis' Patrick Buechner said. According to Maxis, the offline mode now requires calculations to be done locally on a player's computer. "gains in optimization to the GlassBox Engine" enabled this to be possible.

Watch: How to play the offline mode »

"You have to admire how consistent the PR spin has been up to this point. Even their parting shot ..."
- Ajax    See all 15 comments


SimCity offline mode took more than six months

SimCity offline mode took more than six months

Despite fan requests, Maxis seemed hesitant to stick an offline mode in SimCity. Even with launch server troubles and mods fanning the flames, the most it had committed was to look into it. Now we know offline mode is coming in the next update, so what took so long? According to Maxis, actually building it accounted for more than half a year of the wait.

Read more: "This means removing lots of code integral to multiplayer" »

"Exactly, launch issues are understandable as everyone is connecting to the servers at the same ..."
- Younanomous    See all 38 comments


SimCity Cities of Tomorrow trailer gets invaded by aliens

SimCity Cities of Tomorrow trailer gets invaded by aliens

EA and Maxis are aiming to bring you the cities of the future. And for SimCity, the future doesn't involve building out, but rather building up. A new trailer for the Cities of Tomorrow expansion shows off towering skyscrapers that take advantage of unused airspace to build upwards. Also, there are aliens, for some reason.

Watch: Future tech at work »

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SimCity: Cities of the Future video introduces robots

SimCity: Cities of the Future video introduces robots

SimCity is boldly venturing into the future with its upcoming Cities of the Future expansion. And while the future won't include bigger cities, it will include ways to help your current cities run a bit cleaner and smoother.

Watch: Robotic drones in action »

"I feel like if someone were to take the lyrics and spirit of "Nine Inch Nails - Gave Up" and put ..."
- the archvile    See all 8 comments


SimCity exploring offline mode, but not making bigger cities

Related Topics – SimCity, PC, Mac, SimCity Series, Maxis
SimCity exploring offline mode, but not making bigger cities

SimCity suffered the kind of rocky launch as any online game nowadays, but complaints went beyond server instability. Maxis has now decided to explore the possibility of an offline mode, but has put the kibosh on the idea of bigger cities.

Read more: 'I can't make any promises on when' »

"People hacked offline mode a month after it was released, it's probably not a huge addition. I ..."
- aethyr    See all 34 comments


SimCity Mac launch hits its own technical jam

SimCity Mac launch hits its own technical jam

SimCity's launch has been met with technical problems. Again. This time it's on the just-released Mac version, which has users complaining that they're having trouble with installation, poor performance in-game, and spontaneous switching from full-screen to windowed mode.

Read more: EA 'working individually' with users »

"I thought I read that he did? Not making these kinds of games anyway."
- nwillard    See all 15 comments


SimCity 7.0 patch introduces bridges and tunnels

SimCity 7.0 patch introduces bridges and tunnels

Dealing with a city's traffic is never easy (just look at Los Angeles), but SimCity's traffic problem has been a major issue since the game's troubled launch. And no, a patch hasn't really helped matters all that much. Well, seventh time's the charm! EA is ready to deal with SimCity's traffic problem by introducing bridges and tunnels in the upcoming 7.0 patch.

Watch: The height tool in action »

"As with all big cities, stop and go lights are extremely important. The timing and usage is ..."
- Bensam123    See all 48 comments


SimCity coming to Mac August 29

SimCity coming to Mac August 29

It's been a long and troubled journey for SimCity on Mac, but it finally seems prepared to cut the ribbon. EA and Maxis have announced that the Mac version will be available on August 29.

Read more: Cross-platform play, and free for existing owners »

"Considering the windows folks will get this one for free..... id say 22 new sales. Maybe"
- winterface    See all 12 comments


SimCity problems led to offline Sims 4

SimCity problems led to offline Sims 4

Shortly after SimCity's online requirement backfired on Electronic Arts, the company announced The Sims 4--notably without any similar online requirement. EA's head of labels, Frank Gibeau, says that's no coincidence, and the decision was made due to the SimCity problems.

Read more: 'We listened to feedback on SimCity' for Sims 4 »

"Its almost as if they finally realized that if they piss off those last 5 or 10 customers they ..."
- bloodreviara    See all 32 comments


SimCity creative director says 'blundered launch' made it easier to leave

SimCity creative director says 'blundered launch' made it easier to leave

SimCity creative director Ocean Quigley is leaving Maxis to form a new studio. Though he says he would probably leave no matter what, the rough launch of the latest in the city-building series made it easier to head out the door.

Read more: 'I was dismayed at the blundered launch' »

"Someone in his position would have nothing to do with the implementation details of how the ..."
- Professer12    See all 18 comments


SimCity creative director leaves EA to form Jellygrade

SimCity creative director leaves EA to form Jellygrade

Ocean Quigley, creative director of SimCity has left EA to form a new independent studio. "After 17 years on SimCity it was time for something new," he tweeted.

His new studio will be called Jellygrade, and he will be accompanied by SimCity lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz.

Read more: Making a more 'realistic' simulation »

"I would like to think the creative minds that came up with the last SimCity were only hampered ..."
- Metasparks    See all 4 comments


SimCity survey gauges interest in offline mode and bigger cities

SimCity survey gauges interest in offline mode and bigger cities

Apparently, Microsoft isn't the only company considering straying from its vision of online-only gaming. Maxis' much-criticized SimCity may also sever ties with the cloud to offer an offline mode for players.

"Classic Mode" would offer a "single functioning city" that can be played online or off, and can be toyed around with cheats and unlocks. It's one of the many "potential features" EA has name-dropped in a survey sent to players.

Read more: One-way roads, subways, and terraforming too »

"If they completely remove the online requirement, give me a full featured city builder that ..."
- bloodreviara    See all 26 comments


SimCity launches 'Airship' DLC

SimCity launches 'Airship' DLC

SimCity is taking a unique (and not altogether practical) approach to reducing city traffic: balloons! The new "Airships" pack is available for $8.99, and includes two Airships, two balloon parks with ten unique balloons, and an Event Blimp for your stadium.

Read more: The benefits of dirigibles »

"Because patch 5.0 fixed bugs that weren't fixed for garages that had the problem, only new ones. ..."
- seawolfnfhq    See all 59 comments


Mac version of SimCity delayed, not 'ready for primetime'

Mac version of SimCity delayed, not 'ready for primetime'

Mac owners have yet to try Maxis' rebooted SimCity. Given the troubled launch of the PC original, perhaps they've been spared.

Originally due next week, Maxis has announced that the Mac version of SimCity has been delayed to August. "We have made this tough decision because we do not believe it is ready for primetime yet," senior producer Kip Katsarelis said. "We want to ensure the Mac is a great experience for our players and that is why we are taking more time."

Read more: Update 5 coming soon on PC »

"It's a 'success' because their forecasts were low for a PC game. I believe they said it was ..."
- LoioshDwaggie    See all 12 comments


SimCity's first DLC launches today for $10

SimCity's first DLC launches today for $10

Are SimCity fans ready to start spending money? EA certainly hopes so, as the company has released the first paid expansion pack for the game.

As expected, the "Amusement Park" expansion allows players to build their own theme parks. Included in the add-on are nine rides, three entry gates, and five concession stands. "Players will have to master the art of fun as they find the right way to bring in tourists Sims, make them happy and keep them in their cities longer," the announcement notes.

Read more: Five new missions for Tourist specialists »

"This is pretty much my experience as well, the gameplay looked fun on the early streams so I ..."
- gebz    See all 47 comments




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