Orcs Must Die! 2 review
One of the most surprisingly fun indie titles I played through in the last year was Robot Entertainment's Orcs Must Die! It certainly wasn't fun for orcs, since they were often at the receiving end of wall arrows, floor spikes, and shotgun blasts to the face, but I had a great time with this tower defense fantasy title. Less than 12 months after introducing me to multiple ways to maim green-skinned monstrosities, Robot returns with a sequel. Not much changes in Orcs Must Die 2, which proves to be a good thing.
The story in Orcs Must Die! 2 takes place mere days after the events of the first game. Simply put, it looks like there are still orcs around, therefore they must die. The War Mage is still on the front lines of battle, contrasting with the game's fantasy setting as much as ever, with his "dude-bro" demeanor. Most of the War Mage's dialogue is still pure cheese, but his demeanor makes sense, given that this game starts to feel like an 80's action flick at times.




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