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Resident Evil 6 on-disc DLC necessary for 'technical reasons'

Resident Evil 6 on-disc DLC necessary for 'technical reasons'

After getting a sharp rapping on the knuckles for the on-disc downloadable content in Street Fighter X Tekken, Capcom promised it would be "re-evaluating" its policy. The company must still be thinking it through, because the company has cited technical reasons to necessitate a piece of on-disc DLC in Resident Evil 6.

Read more: Only one piece 'requires' on-disc content »

"If the game is amazing then sure, why not have it on the disc? If the game is fucking horrible ..."
- jingletard    See all 6 comments


Capcom ships 4.5 million copies of Resident Evil 6

Capcom ships 4.5 million copies of Resident Evil 6

It may not be the most well-liked Resident Evil game ever, but it certainly will be one of the most plentiful. Capcom has shipped 4.5 million copies of Resident Evil 6 to retailers, backed by a "strong worldwide response" from fans. In fact, this initial shipment is the "highest ever" for a Capcom game, proving that Metacritic scores ultimately don't matter when franchises get big enough.

Read more: Franchise reaches 50 million sales »

"I like Capcom and I like them even more after Dragon's Dogma... but in a way I hope they truly ..."
- Gwyndion    See all 19 comments


Resident Evil 6 bug affects downloaded PS3 copies of the game

Resident Evil 6 bug affects downloaded PS3 copies of the game

If you downloaded Resident Evil 6 off the PlayStation Store during its Day 1 Digital promotion, you may need to start all over again. For some, an error code (80029513) launched upon start-up, rendering the game unplayable. Others reported issues playing with disc owners and accessing RE.net.

Read more: Users told to delete and redownload »

"Shipped don't mean sold, honey. Still, I expect it to still sell pretty high since the ..."
- kevlarcardhouse    See all 5 comments


Capcom: 'Mass-market appeal' drove Resident Evil 6's new direction

Capcom: 'Mass-market appeal' drove Resident Evil 6's new direction

Resident Evil 6 is, perhaps, one of the most action-heavy games in the franchise so far. Not only does the game have a cover system, it allows you to move and shoot at the same time--a point of contention for years. As it becomes more of a shooter and less of a horror game, how does Resident Evil maintain its identity? And what must be sacrificed in the name of appealing to the mainstream?

"Nowadays, to have a system where you're restricted to six or eight items and that's all you can have with you... I think the core fans might really like that, but it might not get Resident Evil into a lot of people's hands," executive producer Hiroyuki Kobayashi said. "We want to make it as accessible as possible. A system like that is just much too difficult for what people want from their games nowadays."

Read more: 'We want to make it as accessible as possible' »

"Cant agree with all these RE HEADS. I bought and played all the Resident Evil games and the ..."
- rtricoche    See all 29 comments


Capcom aiming to avoid PC port missteps with Resident Evil 6

Capcom aiming to avoid PC port missteps with Resident Evil 6

PC gamers will have to wait to get their hands on Resident Evil 6. While the console versions are coming in a few weeks time, the PC port will release later. According to Capcom senior VP Christian Svensson, though, taking a more deliberate approach will help them avoid some of the missteps that can come from a poor port.

Read more: It will be 'some time' before PC details come »

"Capcom's pc ports in the MT framework era have been pretty good. DMC4 is easily the best version ..."
- jaytima    See all 18 comments


Resident Evil 6 getting three post-launch multiplayer modes

Resident Evil 6 getting three post-launch multiplayer modes

Resident Evil 6 isn't quite out yet, but Capcom is already announcing plans to reanimate its corpse with new modes available after launch. The company detailed three post-release multiplayer modes: Survivor, Predator, and Siege.

Read more: Asynchronous monster battles »

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Resident Evil 6 preview: understanding disappointment

Resident Evil 6 preview: understanding disappointment

My first look at Resident Evil 6 at E3 was worrisome. Capcom's gorgeous sequel had all the pinnings of a truly remarkable game: it is an epic, global storyline featuring three intersecting co-op campaigns, after all. But I couldn't get over how poorly it controlled, and how it simply didn't feel like a Resident Evil game. After playing through nearly the first half of the game, I'm disappointed to say that the game has not gotten any better. But, at least now I know exactly why the game is so flawed.

Read more: Five reasons why RE6 falls short »

"I actually enjoyed RE5 but the lack of atmosphere made it less than stellar."
- Pettytheft    See all 13 comments


New Resident Evil 6 demo coming September 18

New Resident Evil 6 demo coming September 18

On September 18, both Xbox 360 and PS3 players will be able to get an early taste of Resident Evil 6--a game that failed to impress us at E3. Capcom notes that this will be a brand new demo, featuring "completely different content" from the demo released earlier this year for owners of the Xbox 360 version of Dragon's Dogma.

Read more: Three campaigns, three tastes »

"sounds like it might be the demo build from Comicon. I played through the leon and jake sections ..."
- snubble100    See all 3 comments


Six Flags, Capcom partnering for Resident Evil 6 Fright Fest promotion

Six Flags, Capcom partnering for Resident Evil 6 Fright Fest promotion

You may recall an announcement last month that Konami is partnering with Universal Studios to make Silent Hill-themed Halloween attractions. Not to be outdone, Capcom and Six Flags announced their own spooky partnership today, resulting in "Resident Evil 6 Flags Night." Nothing says scary quite like clever marketing opportunities.

Read more: Fight Night on October 6, and a sweepstakes »

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Resident Evil 6 trailer details RE.net service

Resident Evil 6 trailer details RE.net service

An online multiplayer service with stats and unlockables and all that jazz might not have been at the top of your wishlist for Resident Evil 6, but you're getting one. Capcom today dropped a trailer showing off what Resident Evil.net will bring, along with word that the console editions have gone gold.

Watch: All the bells and whistles detailed »

"So when this MP bombs along with that MP Raccoon City game that already did poorly then what?"
- derelict515    See all 7 comments


Resident Evil.net rewards Resident Evil 6 players with costumes, challenges

Resident Evil.net rewards Resident Evil 6 players with costumes, challenges

Resident Evil 6 will introduce a new online service for Capcom called "Resident Evil.net." As with many similar services, RE.net will pull in data from Resident Evil 6 and allow you to compare your stats with players from around the world.

While it's nice to see how your Mercenaries scores compare to Japanese players, perhaps the biggest draw of the service is the ability for Capcom to schedule special events. "For example, let's say one weekend the goal is to kill 10,000 zombies. Everyone who has an RE.net account and plays during that time period will receive RE.net points that can be redeemed on the site for a variety of goodies."

Read more: Unlock costumes »

"I doubt I'll get much use out of this since there isn't a Raid mode in RE6. Finding better guns ..."
- snubble100    See all 2 comments


Resident Evil 6's Ada Wong campaign detailed

Resident Evil 6's Ada Wong campaign detailed

With Resident Evil 6's new Agent Hunt mode out of the bag, Capcom has shared more details regarding the less publicized announcement that Ada Wong will be a playable character in the game. She'll be unlocked after finishing the stories of Leon, Chris, and Jake, and her story will shed light.

Read more: Ada's solo story, crossbow details »

"I've gotten my hopes up since I learned that Capcom split the campaign into three sections. I'll ..."
- David Craddock    See all 2 comments


Resident Evil 6 'Agent Hunt' detailed

Resident Evil 6 'Agent Hunt' detailed

The Resident Evil series has racked up a pretty high zombie body count, but Resident Evil 6 will let you take up the undead mantle and even the score a bit. The game will feature an "Agent Hunt" mode, which lets players step into a randomized creature and go after human players.

Read more: Ada Wong also playable »

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Resident Evil 6: three new videos from three different campaigns

Resident Evil 6: three new videos from three different campaigns

Capcom has shown off so much of Resident Evil 6, it's hard to believe that the game has any surprises left for us. Once again, the publisher has decided to show off the three co-op campaigns of the game with three brand new gameplay videos.

The first video shows Leon's journey through the sewers. His adventure is supposed to be the most like the original games, as it has you creeping slowly through a dimly lit environment. Oh, and of course you'll have to fight zombies.

Watch: All three videos »

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Resident Evil: Damnation CG movie stars Leon and Ada

Resident Evil: Damnation CG movie stars Leon and Ada

The Resident Evil franchise is jumping back into the terrifying world of direct-to-home-video movies once again. Resident Evil: Damnation is an all-CG movie, and serves as a sequel to Degeneration (which was terrible, by the way).

Degeneration writer Shotaro Suga returns, penning a script that brings Ada Wong and Leon Kennedy together in a brand new B.O.W. outbreak that takes place in a small Eastern European country. Fans of Resident Evil 4 may find the scenario quite familiar.

Watch: Ada and Leon team up again »

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